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Thread: Raze rework

  1. #1
    Beta Player Count KicsitCsicska's Avatar
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    Aug 2017
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    Lightbulb Raze rework


    Here is the current card Raze: Increase the knockback amount of Disengage by {8|8}%.

    I think this bonus is not so useful, I don't know, why I need even more knock back: the greater distance just defends the enemy from me.
    I see we use Disengage for the following resons:
    -Put the enemy to a predictable trajectory for more likely successful next shots
    -Move the enemy from him/her good position
    -Knock out of the map
    The following new bonus could prevent the enemy to leave this trajectory and Cassie lose her benefits instead of just increase the knock back:

    Raze: Disengage criples the enemy for {.5|.5}sec.
    Last edited by KicsitCsicska; 02-11-2019 at 03:55 PM.
    Thanks for reading my post!

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