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Thread: when people say inara is not a good tank on dmg

  1. #1
    Banned Knight
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    when people say inara is not a good tank on dmg



    this is one heck of a tank but to me inara need a better wall function cause sometimes the wall dont connect on some areas i even surpass enemy andro at dmg

  2. #2
    Beta Player Esquire
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    Players just don't know how to Shoot in this Game nor how to Press W.

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    Beta Player Archduke GeSteYiam's Avatar
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    Inara has 435 DPS but she can hit her shot consistantly cause she fights mostly in her warden field where her target moves at 40% of their speed and also deals 150 DPS

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    Beta Player Prince M3RC3N4RI0's Avatar
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    Inara is not bad at dealing damage but highest damage is also doable with other tanks like Fernando with scorch.

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    Beta Player Baronet DudewiththeFood's Avatar
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    Yeah, her damage is good because of how consistently she can be damaging. Being a FL means she's at the centre of the fight so always in contact with enemies and all the DR/healing means she doesn't have to back off/shield as much as other tanks either.
    Mains: Barik, Jenos, Fernando, Inara, Grover, Strix
    Concepts: Bolla, Riksen

  6. #6
    Banned Knight
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    that's nothing tho o.o' i consistently put out about the same damage if not higher and on average 50-60k healing when i play nando and my shielding is usually 100k+

    i don't play barik but he usually ends up pulling close to 80k damage depending on the player with major healing and shielding numbers also

    inara isnt a terrible tank but she really needs a reworking so shes a better tank tank instead of a flank tank since shes representing the element of earth you would figure her ability's would be more focused on defense, healing, blocking and slowing like Wrath of Stagalla would be more earthlike if it inflicted a stacking slowing effect if all 3 shots hit and Tremors would be a whole lot more useful if it allowed inara to store up to 2 impasse charges

    other then that i have no complaints about inara

  7. #7
    Member Esquire Seravajan's Avatar
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    My suggested changes to Inara are these:

    Unnerf of her two healing cards Caretaker and Stone Bulwark back to 30 HP per sec per level.

    Changing Lodestone into a damage buff on Warder's Field by 30 damage per sec per level. She needs not two cards giving her ammo at activation when she has only 5 ammo slots anyway. With the upcoming patch, she can have up to 10 ammo slots with a card.

    Increase the damage of her ultimate to 1000. Currently, it deals less damage than her base attack and it has one sec charging time.
    Primary used Champions (Lvl 12+)
    Frontline: Inara, Barik
    Damage: Vivian, Dredge, Willo
    Support: Seris, Grohk (Thunderlord)
    Flank: Talus, Skye

  8. #8
    Member Count Averey's Avatar
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    Inara does indeed good damage, idk why anyone would say otherwise. Still, a Fernando does more (at least until 2.01)
    Per aspera ad astra.

  9. #9
    Super Moderator Emperor Wallachia's Avatar
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    Maybe so, but guess what:

    No necro.
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