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Thread: 1.4 Update Notes | Dragon's Call

  1. #21
    Beta Player Baronet Ravielsk's Avatar
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    Quote Originally Posted by FireAndGasoline View Post
    Do not lower the shield that Fury can give with the card, this is one of the advantages that Furia has in comparison to other supports.

    All healers in the game have an extra advantage in healing
    Ex: Damba, Grover and Pip can give speed and Jenos Buff of Damage.

    There is no sense in the change in the amount of shield Furia can give. It can only give 250 shield (level 5) in Patch 1.4. What's the point of putting this card in level 5 to have only 250 of shield?
    Did you really expect anything else? Any champion that is not a flank Hi-rez always nerfs the second they start to look decent. Furia is just Jenos 2.0 started great, maybe in need of tweaking but not in need of a nerf, and now is set to become useless. Trust me next few patches will all contain Furia nerfs until she will become irrelevant.
    Last edited by Ravielsk; 08-09-2018 at 04:18 PM.

  2. #22
    Member Recruit Scootaloon's Avatar
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    Noob q, so announcement is today, when will the patch go into effect?

    Not seeing a date mentioned in the OP or the linked part.

  3. #23
    Beta Player Esquire ElharKesser's Avatar
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    Quote Originally Posted by MrsCrii View Post
    Tyra doesn't do more damage to low health targets like Lex, she just does a lot of damage regardless.
    I'm talking about Lex' ult: kill enemies below 65% HP.
    I decided Tyra now works same as Maeve's change, but 35% always, regardless to current HP – this is even worse.

    Quote Originally Posted by MrsCrii View Post
    Grohk and Pip have to hit their shots to get that extra healing AND they have to sacrifice damage. The trade off should be reasonably balanced.
    You see – when i play supps i have time do deal damage only when my healing on cooldown.
    With Seris time between heals about 3 secs.
    And most damage you do – you do it in this 3 secs.
    Rest of time you heal.
    And now Pip & Grohk can do it w/o this time between heals (well... almost, reload still takes less time).

    Quote Originally Posted by MrsCrii View Post
    Makoa can't do continual damage/knock back, there's a delay of, I think, 3-4 seconds. So it's mostly mobility without damage. Great for getting in or out of trouble but not much else.
    That's right. To get out of trouble.
    Exept Jenos has no speed to do same. He can use SW with 2 secs CD, but w/o speed he cant run away from flankers.
    And now Makoa has same skill and he can.
    So what does it mean? Tanks has to be more secure than healer? WTH?

    Quote Originally Posted by MrsCrii View Post
    Not sure what you mean about Mal Damba...
    I mean this:
    Talent "Ripened Gourd": Gourd now slows enemies in the area for 40%
    With 10 secs CD and {0.5|0.5} secs CD reduction = up to 7.5 secs CD.
    Inara's Warder's Field has 12 secs and {1|1} CD reduction = up to 7 secs CD.
    And now about every 2nd time Mal can throw two of them.

    Quote Originally Posted by MrsCrii View Post
    Yeah, I don't understand the vault thing. There should be a way to get more keys.
    Waiting for PTS then.

  4. #24
    Beta Player Grand Prince MrsCrii's Avatar
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    Quote Originally Posted by ElharKesser View Post
    You see – when i play supps i have time do deal damage only when my healing on cooldown.
    With Seris time between heals about 3 secs.
    And most damage you do – you do it in this 3 secs.
    Rest of time you heal.
    And now Pip & Grohk can do it w/o this time between heals (well... almost, reload still takes less time).


    That's right. To get out of trouble.
    Exept Jenos has no speed to do same. He can use SW with 2 secs CD, but w/o speed he cant run away from flankers.
    And now Makoa has same skill and he can.
    So what does it mean? Tanks has to be more secure than healer? WTH?


    I mean this:
    Talent "Ripened Gourd": Gourd now slows enemies in the area for 40%
    With 10 secs CD and {0.5|0.5} secs CD reduction = up to 7.5 secs CD.
    Inara's Warder's Field has 12 secs and {1|1} CD reduction = up to 7 secs CD.
    And now about every 2nd time Mal can throw two of them.


    Waiting for PTS then.
    But they can't do damage during that 3 seconds AND heal. They have to do one or the other, heal or damage. If allies and enemies are very close they can mix that up some but otherwise it's a choice between. So yes, they could concentrate on just healing and give Seris a run for her money. Or they can attack at least some of that time and she will still out heal them.

    Yes, Front Lines are more secure than Supports. That's always been the case. And Jenos can get away with Stellar Wind. It's not as fast as Shell Spin but it has far better control. Plus you can get a jump boost with cards, allowing you to escape to higher ground.

    The slow was the old effect. It's REPLACED by the 50% chance of a second gourd. So no, he's not another Inara.

  5. #25
    Beta Player Recruit CremCaramello's Avatar
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    I really like the motivation of grohk's changes LOL

  6. #26
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    Night Bane Cassie doesn't have a "Target locked" voice line for the adjustment. Evie needs a new skin (the last one was a year ago, the Halloween one).

  7. #27
    Member Recruit Marcus78's Avatar
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    I really like this patch, but still some more balancing to be made. Such as: Cassie, Lian, Barrick, Lex, Buck, and Drogoz.

    Drogoz, his base damage is still high even with his direct damage talent being nerf can one shot many champions such as flanks who have low health already for the trade off in damage, and mobility.

    Lian, her consistency damage is pretty high when using talents such as eminence. Just slap her CD reduction card for that ability, and just go ham.

    Buck, his shotgun range is ludicrous. His damage should drop the further you are from him.

    Lex, his talent Heroism is quite insane as well. Having 90% damage reduction should be toned down. He can already use his auto aim ability while doing it, and top of that being completely CC immune.
    Last edited by Marcus78; 08-19-2018 at 12:23 AM.

  8. #28
    Member Baron
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    Finally the Raeve is back. The down side is now unskilled players will be picking my baby Maeve.... Anyway what's the logic on the Sha-lin nerf! Also can't tell is just breath from 70 to 120 a buff or a Nerf... it's a Nerf.

  9. #29
    Member Recruit Marcus78's Avatar
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    They probably want players to use Sha-lin's stealth more wisely.

  10. #30
    Beta Player Recruit DelpZY's Avatar
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    Evie nerf? Lmao buff her dmg back to 930 or soar speed like before OB64 at least ,she`s already
    unsustainable against this "INSTA 2k IN DA FACE" meta and you AGAIN nerf her mobility.
    Keep listening to those <BAD PLAYERS> that think lex/moji/skye and wormhole evie OP.

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