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Thread: Nerf koga already!!!

  1. #61
    Beta Player Viscount KicsitCsicska's Avatar
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    Koga solution 2 in 1

    I think The new talent nerf has fixed the main problem with him. There's only remaining 2 important issues whats can be solved by one change.

    The issues:
    -He isn't incited to use Dragon Stance yet
    -Talents about Dragon Stance are weaker than the others

    My solution:
    -Kill with Skewer garants 400HP

    Explanation: This bonus could incite him to use the Claws in every single fight


    Postscript: Shadow Step's clean is still makes him OP against supports how has much cc, especialy against Seris.
    Let the new generation of items arrives!
    http://forums.paladins.com/showthrea...m-balances-1-1
    http://forums.paladins.com/showthrea...-New-Items-2-0

    CONSIDER TO READ A POST BEFORE YOU GIVE DUMB REPLIES.

  2. #62
    Banned Esquire TheAkutsu's Avatar
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    Why do we have two Overwatch clones now. I'm not kidding and I'm not trying to be rude. I love Paladins but things keep getting worse.
    We got Tracer and Junkrat in Paladins now, they got nothing to do here. Rework them so that they are not ripoffs anymore or straight up delete them. They don't work in Paladins because it's Paladins, not Overwatch.

  3. #63
    Beta Player Baron ThunderZsolt's Avatar
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    I think this change wouldn't be enough reason to use Dragon stance.

    When switch, you are sacrificing:
    - range
    - DPS (especially when considering headshots)
    - mobility (skewer uses up all your energy)
    - invulnerability which also removes cauterize, burning, and all other debuffs
    - the "+50% healing recieved while firing SMGs" loadout card, which allows you to life rip even against caut 3.
    to gain:
    - unlimited ammo
    - projectiles have big hitbox -> easier to land
    - 600 damage on right click for all your energy

    You see, the dragon stance is not only weaker, but it costs energy/HP to maintain, and it needs a different loadout to gain benefits over the normal mode, but you could just use the "reload 40 ammo on dash" card along with the increased healing card, maybe heal on dash as well. (but I prefer gaining energy if getting low on HP so I get another dash)


    To make dragon stance a real option, either
    a.) make the switch much quicker, or even instant. 1 second to switch back means you are dead if there are enemies nearby, especially if you need to reload as well (imo the only reason to use claws is that switching to them is faster than reloading)
    b.) make skewer only use 1 energy, lower the damage a bit in exchange.
    c.) Add some bonus stats to dragon stance, or rework legendaries, so at least one of them gives buffs in sragon stance like adding damage reduction and/or 75% CC reduction to dragon stance (similar to Leviathan card of Makoa, but not that OP)

    The switching is a really cool concept, but right now there is not much reason to use it.
    I think Buck is not really a nice guy...

  4. #64
    Koga is good but his claws need to be nerfed immediately

  5. #65
    Don’t get me wrong Koga is excellent if you’re going to nerf Koga don’t nerf him into the ground just nerf the range of his claws

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