Results 1 to 7 of 7

Thread: pls Buff Grohk!

  1. #1
    Member Recruit M28A's Avatar
    Join Date
    Jun 2018
    Posts
    12
    Level
    8
    Points: 429, Level: 8
    Level completed: 58%, Points required for next Level: 21
    Achievements:
    3 months registered 250 Experience Points Closed Beta Tester

    pls Buff Grohk!

    Grohk is my Favorite Champion in this game
    everything in him looks cool
    but i hate the fact that he is a bad healer
    everyone tell me not play him for being a bad healer and cant throw heals and almost no one play him in ranked...

  2. #2
    Beta Player Viscount KicsitCsicska's Avatar
    Join Date
    Aug 2017
    Location
    Deep in the abyss
    Posts
    438
    Level
    34
    Points: 3,065, Level: 34
    Level completed: 10%, Points required for next Level: 135
    Achievements:
    Closed Beta Tester Forum Tier 2 1000 Experience Points Tagger Second Class 1 year registered
    Yes, he is bad...
    -removed-

    I think he needs:
    +200 HP
    Ghost Walk duration buff from 1s to 1.2s
    Phantom card buff from 0.3s to 0.4s
    Wraith talent's Ghost Walk also gains the Ghost Walk cards bonuses
    Last edited by Omenya; 06-27-2018 at 05:24 PM.

  3. #3
    Member Recruit M28A's Avatar
    Join Date
    Jun 2018
    Posts
    12
    Level
    8
    Points: 429, Level: 8
    Level completed: 58%, Points required for next Level: 21
    Achievements:
    3 months registered 250 Experience Points Closed Beta Tester
    i heard before that grohk had get a buff.... but still he is not enough
    its really not fair. a fun-style champion being weak and being hatered and a reason to blame from all Community (someone reported because i chose him)

  4. #4
    Beta Player Baron TheBaboom1's Avatar
    Join Date
    Oct 2017
    Location
    In Plushy Makoa's sweet embrace...
    Posts
    306
    Level
    25
    Points: 1,862, Level: 25
    Level completed: 62%, Points required for next Level: 38
    Achievements:
    Closed Beta Tester Forum Tier 2 1000 Experience Points 1 year registered
    Yep he deserves a buff

    but it's very likely that it's not gonna happen :v
    Top Damage on Makoa: 160k
    Top Eliminations on Makoa: 71
    Top Healing on Makoa: HIREZ LET MAKOA HEALLLLLLL
    Top Objective Time on Makoa: Who gives a fuck

    IGN: PlushyMakoaWaifu
    A MAKOA MAIN
    Level 73/507 games/110 hours
    58% winrate/2.46 KDA

    Makoa + Damba Guides
    http://forums.paladins.com/showthrea...584#post502584

    http://forums.paladins.com/showthrea...660#post550660

  5. #5
    Member Knight Mezban74's Avatar
    Join Date
    Jun 2018
    Posts
    74
    Level
    8
    Points: 442, Level: 8
    Level completed: 84%, Points required for next Level: 8
    Achievements:
    250 Experience Points Closed Beta Tester 3 months registered
    Quote Originally Posted by M28A View Post
    i heard before that grohk had get a buff.... but still he is not enough
    its really not fair. a fun-style champion being weak and being hatered and a reason to blame from all Community (someone reported because i chose him)
    Lol really?

  6. #6
    Member Esquire
    Join Date
    Jun 2018
    Posts
    45
    Level
    5
    Points: 292, Level: 5
    Level completed: 84%, Points required for next Level: 8
    Achievements:
    7 days registered 250 Experience Points
    Beyond getting a large increase in HP and a small increase in damage reduction, adjusting his cards won't do squat to make him a more reliable support. The main problem is how his totem is not reliable in keeping most anyone but the frontline healed, and at the same time he is currently too squishy to do that in a match against skilled players. In random games it also seems like 90% of the time there is no frontline and thus he can quickly become almost completely useless as a "support/healer." His stationary totem cannot keep up with most damage and flanks who decide to run off and do their own thing, so he is typically hated by the majority as a support/healer. How does Grohk even ever heal a Drogoz?

    Oh an get bulldozer II or III and you can one shot his totem (zero heals). He is easily one of the most broken champions right now in need of a viability fix.


    Here are three potential solutions to fix the actual problem with Grohk's mechanics as a support

    1. Allow RMB shock pulse to be cast on allies as a either
    A. A bouncing "spot heal"
    B. No bounce and simply "spot heals" the ally it was cast on
    2. Allow his LMB to shoot a small healing per second beam (or small shielding per second beam) whenever his beam contacts allies
    3. Change totem to where once you step inside you keep getting the healing effect (as a buff) even if you move away from it, so long as the totem is still standing
    Last edited by HikaZee; 06-30-2018 at 03:46 PM.

  7. #7
    Beta Player Recruit
    Join Date
    Sep 2016
    Posts
    5
    Level
    21
    Points: 1,416, Level: 21
    Level completed: 16%, Points required for next Level: 84
    Achievements:
    1 year registered 1000 Experience Points Forum Tier 2 Closed Beta Tester
    I would buff grohk with reworking the totems instead.

    Have the totems have 2.5x current health, add an effect to a talent that allows you to have 2 totems at once with 3x the range and modify the shock pulse to also heal totems.

    grohk would then become, kinda like a dispenser-only engi from tf2

    an alternative totem rework would take after furia, where one totem becomes a standing pillar of healing, allowing frlying friendlies to jump through it and take some heals during flight aswell.
    Last edited by Estlib; 07-09-2018 at 07:54 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •