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Thread: Lex

  1. #11
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    Quote Originally Posted by NoScopeZone View Post
    i 100% agree dude... Right now we have only 0 skills champions and cancers, remember old andro old lex old buck? Good mobillity for andro also for buck and now we have semi automatic androxus (you are only spamming nothing else and ends up dying) we have braindead lex champion with 100% movement speed loadout and semi automatic, and we have buck with OP legendary called "Bulk up" whenever you are going 1v1 with him when you are about to kill him he will click his "Q" and his hp will be full again, that's not balanced right? No one wanted rework on androxus and lex no one asked for it somehow hi rez added and reworked them into semi automatic scrubs for no reason, they were fine and they were the best flankers in the past, it wasnt necessary. And why they changed his old dalk stalker legendary? It wasnt OP, it was balanced it had good mobility, 3 seperate dashes... Now its useless along with androxus and lex.
    Well some people were asking for a faster Lex, myself included (until I learned to love slow firing) and HiRez answered with buffing Heroism which was a great option because you could choose when to get the attack speed buff by dashing so you could play both slow and fast firing. But nobody ever asked for semi-auto. Plus new heroism just feels dumb since the benefits only happen during the less-than-a-second dash.
    Last edited by WilliamBlackgat; 06-14-2018 at 08:55 AM.
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  2. #12
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    Quote Originally Posted by Wallachia View Post
    He is giving feedback about a flank class champion, so the thread will be in Balance Feedback -> Flank. That's not really going to change.
    Oh I thought it was in gameplay feedback, lol my bad, but if this is actually the proper thread than I guess we're all good!
    We all could learn to laugh at ourselves more instead of getting angry

  3. #13
    Banned Esquire NoScopeZone's Avatar
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    Quote Originally Posted by IamMasd View Post
    only aimbot lex is op. regular lex is just a shaky recoil mess
    Ok, so if they rework only his RMB (In-Pursuit), and keep this current shooting of his (semi automatic), you think he wouldnt be still op? You are sadly mistaken, he needs his old slow magnums back along with RMB rework.

  4. #14
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    The problem with Lex is there is no longer a downside to playing him, and before people scream he's not META and isn't played in the highest of ELO's that doesn't matter, just because 2% of a population doesn't utilize him in nearly every game doesn't mean there isn't a problem.

    He's just nigh impossible to kill in a 1v1 scenario, if a Lex wants to kill you he most likely can unless you're Inara and cripple him pretty much every champ is at a disadvantage due to his speed, semi-auto attacks, wallhacks and RMB autoaim abilities.

    Lex can easily wrack up 30+ kill and 120K dmg per match by doing nothing but rushing supports or damage dealers and spamming, that is the main problem

  5. #15
    Banned Esquire NoScopeZone's Avatar
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    Quote Originally Posted by Rencia View Post
    The problem with Lex is there is no longer a downside to playing him, and before people scream he's not META and isn't played in the highest of ELO's that doesn't matter, just because 2% of a population doesn't utilize him in nearly every game doesn't mean there isn't a problem.

    He's just nigh impossible to kill in a 1v1 scenario, if a Lex wants to kill you he most likely can unless you're Inara and cripple him pretty much every champ is at a disadvantage due to his speed, semi-auto attacks, wallhacks and RMB autoaim abilities.

    Lex can easily wrack up 30+ kill and 120K dmg per match by doing nothing but rushing supports or damage dealers and spamming, that is the main problem
    So yeah, you said his main problem is spamming killing supports like nothing ,going aggressively, that means semi automatic removed (bringing back the old magnums). This needs to happen badly, otherwise the balance in this game will struggle. Same goes to andro.

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    Quote Originally Posted by NoScopeZone View Post
    So yeah, you said his main problem is spamming killing supports like nothing ,going aggressively, that means semi automatic removed (bringing back the old magnums). This needs to happen badly, otherwise the balance in this game will struggle. Same goes to andro.
    The biggest problem is when they nerfed mobility they stacked damage on flanks, then they brought back some of that mobility but didn't rework the damage buffs, then they nuked support HP around the same time.

    So now you're left with high mobility, high damage champions constantly spamming damage on supports with very little HP.

    Even if you get your teammates to help with a flank like Lex, a Lex can 100% kill you before your team drops him unless you gang up on him 5 deep on the point; it's just too easy to dish out 2K+ damage in very little time, and by the time Caut 3 happens there is absolutely no chance for a support or damage to fight him on equal terms.

  7. #17
    Banned Esquire NoScopeZone's Avatar
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    Quote Originally Posted by Rencia View Post
    The biggest problem is when they nerfed mobility they stacked damage on flanks, then they brought back some of that mobility but didn't rework the damage buffs, then they nuked support HP around the same time.

    So now you're left with high mobility, high damage champions constantly spamming damage on supports with very little HP.

    Even if you get your teammates to help with a flank like Lex, a Lex can 100% kill you before your team drops him unless you gang up on him 5 deep on the point; it's just too easy to dish out 2K+ damage in very little time, and by the time Caut 3 happens there is absolutely no chance for a support or damage to fight him on equal terms.
    i know right... as i said revert back old andro and old lex and this madness will stop forever. Its that simple, but "SO HARD" For Hi rez to balance their game.

  8. #18
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    Quote Originally Posted by WilliamBlackgat View Post
    I’d like to say a few things about Lex. I’m sure some of you will agree or disagree with my assessment and statements but I’m not posting this to get you to agree or disagree with me, I consider myself somewhat of a Paladins connoisseur but I’m not here to flaunt that opinion or show off random facts, this is just my opinion and I want to state it.
    First of all I have nothing against the new Lex. Sure he’s not my ideal Lex but he’s not horrible. That said I do prefer the old Lex to the new one and I want him back. It’s just a personal preference but I miss the old unique, satisfying magnums. I miss the old Heroism. Lex feels shallower now, whenever I’m in a 1v1 it feels like a “who can click faster” battle than a battle of aim. Yes I think old Lex needed more aim than the new Lex, and if he didn’t he certainly punished bad aim a lot more. The rework did little in my opinion to change Lex in the nerf/buff apartment, if that was Hi-Rez’s plan, or if the plan was to add a different identity to the champion, they certainly did that, but they erased the identity of the old Lex that I know a lot of us loved. When he hit somebody, you knew it, but now it feels more like flicking pebbles than shooting crystal-powered, justice-bringing magnums. Aesthetically I feel like old Lex offered more, the slow firing really showed off his weapons rather than blurring them together with new Lex’s spam firing animation. But most importantly, and I may have mentioned this earlier, it just doesn’t feel like Lex, the identity is gone completely. These are just one man’s words but I hope someone finds some sense in them.
    But hey this is still just my opinion. If you don’t share it that’s fine, but please don’t be rude about it (if I wanted to be yelled at I’d take driver’s ed again).

    P.S. I wasn't sure if this is the right forum to post on, I didn't want to post on balance changes because this isn't balancing Lex (I think both Lex's are pretty similar when it comes to stats) it's more of a rework suggestion. If this is the wrong forum just let me know

    Remember guys, don't be salty, keep it clean, and have fun!
    Quote Originally Posted by NoScopeZone View Post
    Everything you said is right, old lex was the best, and what do we have now? A braindead cancer champion with insanse movement speed (loadout) and semi automatic magnums that you can only spam and spray in random directions, also you are going aggressively and you are instantly dead. This new lex is nothing more that a scrub you arent doing anything with him you are just rushing like a maniac and you are spamming with that fast fire rate... Before he was just slowly firing, he wasnt cancer, he required alot of skills to aim, and right now he is worse than hell. Seriously no one asked for rework on androxus and lex, they were fine and best flankers before, no one asked for semi automatic bullshit. I still dont know and i will never know why they reworked them, its unexplainable.
    Agree!!!!!!!!

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    Quote Originally Posted by NoScopeZone View Post
    i know right... as i said revert back old andro and old lex and this madness will stop forever. Its that simple, but "SO HARD" For Hi rez to balance their game.
    They did two big measures to balance their game with cutting the HP of supports to 2200 and reducing the tank dps. Both probably aimed at the PPL, but having effects at ranked also. They said they want to increase the TTK but they never did, right?

  10. #20
    Beta Player Esquire xXshAynXx's Avatar
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    In my opinion there is no problem in a flanker killing a support or damage champion if they are unaware, the problem is that he is unkillable in a 1v1 situation.

    And I have a question that really bugs me, so the food chain in paladins goes something like this:
    Support < Tank < Damage < Flank,
    so which class is supposed to counter Flank?? Flankers right?

    So why give a flanker more advantage over other flankers in 1v1?

    Not just he doesn't need good aiming and he have an auto-aim ability that deals unmissable 1000 damage, he also have wallhack.

    If that is not enough, ok, noticed after a match with a half-decent Lex when you look at the scoreboard who had most credits?? yeah, Lex.
    Lex receives more credits when killing a marked target, and that believe it or not, this is a huge advantage.. he gets cautrize III first, haven III, and other items that makes him more unkillable.

    I personally consider Lex one of the most laziest champions in term of design. Not only he is a rip-off form a character in another game, but also his abilities are poorly designed.
    I don't know why give a champion a wallhack and autoaim along with high dps.

    And to those who say: Lex is a poor flanker in terms of mobility, well, not anymore...
    He is one of the faster champions in Paladins if not the fastest, and with the right items and loadout he becomes very mobile, which makes him both harder to hit and let him reach destinations faster.

    Lastly the cherry on top, his ultimate, another no-need-to-aim ability that can easily wipe the whole team and turn the tables. There is no ultimate in the game even close to Lex's ultimate in terms of teamwipe capability except skye's (which is easily dodgable).

    BTW, the rate of fire for Lex's guns is not mentioned in his ability page in the game, I think it is for obvious reasons.
    Last edited by xXshAynXx; 07-05-2018 at 03:05 AM.

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