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Thread: map feature

  1. #1
    Beta Player Count TangAce's Avatar
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    map feature

    i'm thinking about a modification for existing maps or future ones
    what if maps could change between rounds
    I mean you start with the normal map and after the first round it changes at some point, like I don't know new covers showing up wall not at the same place
    the same map but with area that changes a little
    like a living map xD
    what do you guys think about it?
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  2. #2
    Beta Player Baron engi40's Avatar
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    basicly you are sugesting a map with the ice mines effect but more perminant.
    if could be interesting
    maby a map with a lot of difrent pathways changing wich one is open everytime a point is gotten.

  3. #3
    Beta Player Prince IamRick1996's Avatar
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    This sounds more like an event mode
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  4. #4
    Beta Player Count TangAce's Avatar
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    yes exactly like ice mines but with more impact
    and not just for an event
    maybe a labyrinth themed map?
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  5. #5
    Beta Player Prince IamRick1996's Avatar
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    Quote Originally Posted by TangAce View Post
    yes exactly like ice mines but with more impact
    and not just for an event
    maybe a labyrinth themed map?
    Now thats interesting.

    Its mentioned in Bariks lore of a place called Deepwerks.

    Based on name, and the fact that barik worked there, Its easy to assume that its a mining facility.

    They could make a labyrinth style map whose theme is similar to splitstone siege and foreman's rise. Like this deepwerks is the map below splitstone siege

    (remember in the spawn room theres a lift and you could see it could go down?, That could "connect" to the labyrinth map)
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  6. #6
    Beta Player Count TangAce's Avatar
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    Quote Originally Posted by IamRick1996 View Post
    Now thats interesting.

    Its mentioned in Bariks lore of a place called Deepwerks.

    Based on name, and the fact that barik worked there, Its easy to assume that its a mining facility.

    They could make a labyrinth style map whose theme is similar to splitstone siege and foreman's rise. Like this deepwerks is the map below splitstone siege

    (remember in the spawn room theres a lift and you could see it could go down?, That could "connect" to the labyrinth map)

    yeah that's a pretty good damn idea
    Here are my guides, I'm constantly improving/modifying them and keeping them up to date
    If you have any guide requests just ask me
    I'd be glad to have feedback about these guides


    http://forums.paladins.com/showthrea...31-way-to-skye
    http://forums.paladins.com/showthrea...830#post554830

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