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Thread: Lian and Drogoz is broken

  1. #1
    Beta Player Baronet
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    Exclamation Lian and Drogoz is broken

    With the legendary Death and Taxes he is broken, she and Cassie are the "damage" with more healing reduction that converts them, so to speak in almost flanks.
    As to many it seems to be too much of an exaggeration, 90%, almost a cauterize in 3 direct.


    They have nerfed the damage to makoa, up to the healing bonus of inara, but she is left as she is with her aimbot.


    Drogoz with Fusillade is broken, it kills a healer or flank of two shots, basically it even has more damage than a sniper and attacks you from up close, not to mention the buf of speed per shot implemented.



    It seems to me that these two champions should be corrected, instead of continuing to add skins and nerf to champions that do not work well in the ob70

  2. #2
    Beta Player Grand Prince GeSteYiam's Avatar
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    I agree that Fusillade needs a nerf to compensate for the projectile speed increase but lian dosn't there are plenty of champs that can have caut with cards at the start of the fight, they might not go up to 90% but normal cards are suposed to be weaker than talends anyway.

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    Beta Player Marquess Sarenzed's Avatar
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    Quote Originally Posted by Nanintox View Post
    It seems to me that these two champions should be corrected
    Stop here.
    Not the champions need to be corrected. Just the legendaries.

    If one champion is played mainly with one single legendary, people tend to set that legendary equal to the champion. But it's not the champion that needs a nerf, just the legendary.
    So your title should be "Death and Taxes and fusillade are broken". Even though that's not even true, it's what you're trying to say. Both Drogoz and lian are far from being broken. We're talking about the legendaries here, not the champions.

    Just as eagle eye, fusillade got better with all these HP nerfs, especially to supports. And it got more benefit from the projectile speed increase than the other legendaries.

    But since we don't want to kill fusillade, the damage bonus shouldn't be reduced below 30% since it'll deal less than 1100 damage per shot then.
    After all fusillade is meant to 2-shot flanks, so you criticize that it does what it's supposed to do.
    It does need a nerf, that's true, but it shouldn't be killed.

    I'd rather make fusillade apply to weapon shots only, and no longer to salvo.
    With a fusillade salvo-spit combo you can deal 3000 damage best case. That's just too much.


    Lian... death and taxes is fine. Yes, it's caut 3 from the very beginning. But after a few rounds, everybody will have caut 3 anyways. So it just gives you caut 3 early and allows you to have wrecker and cauterize both at the same time. Kinda like Vivian's sapper rounds. It's not broken at all.


    If you want broken legendaries, fusillade is rather at the bottom of the list of broken ones, death and taxes isn't up there at all. Look at eagle eye, Impulse, Yomi etc. instead.
    PLEASE FIX YOUR GAME

    Bugs have feelings, too! They don't like to be ignored! So pay attention to them, please.

    BALANCE CONSOLE AND PC SEPARATELY

    THE ABILITY TO READ IS INCREDIBLY HELPFUL. CONSIDER TO READ A POST BEFORE YOU GIVE DUMB REPLIES.

    We're having a discussion. That doesn't work like ranting and shouting out bias without giving any kind of reason or detail.

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    Beta Player Duke zVersee's Avatar
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    The only legendaries I really want to change and get rid of is the headshot legendaries such as Heads Will Roll and Eagle Eye. Not only are they extremely cheap and lazy from a designing perspective, they're also anti-fun and at times luck-dependent. As soon as yesterday, a Kinessa flicked and hit my feet as Pip and it still registered as a headshot. Headshots are already rewarding enough as it is, don't need to further increase that damage bonus.

    A honoroble mention goes to Fusilade and Impulse for me because the burst is just too high sometimes with those two, especially Impulse. The reason I want to see a nerf to Fusilade as well is because it's the only talent people use nowadays, something I can't blame them for. Death And Taxes is fine.
    I've been playing Pip... alot...


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    Beta Player Knight
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    Nobody wanted the projectile speed increase, now everbody is crying. Change it back and leave Drogoz as he is. Fussilade already has been nerfed from 50 to 35.

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    Beta Player Grand Prince GeSteYiam's Avatar
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    Quote Originally Posted by Lorkar View Post
    Fussilade already has been nerfed from 50 to 35.
    A well deserved nerf

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    Beta Player Viscount
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    Nerf fusillade but atleast make the rockets do 900. And make his booster not trash while were at it stleast as compensation.

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    Beta Player Marquess Sarenzed's Avatar
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    Quote Originally Posted by Galvatwon View Post
    Nerf fusillade but atleast make the rockets do 900. And make his booster not trash while were at it stleast as compensation.
    Can you please just trash that idea of 900 base damage? It's just bad.
    Also his booster isn't trash.
    PLEASE FIX YOUR GAME

    Bugs have feelings, too! They don't like to be ignored! So pay attention to them, please.

    BALANCE CONSOLE AND PC SEPARATELY

    THE ABILITY TO READ IS INCREDIBLY HELPFUL. CONSIDER TO READ A POST BEFORE YOU GIVE DUMB REPLIES.

    We're having a discussion. That doesn't work like ranting and shouting out bias without giving any kind of reason or detail.

  9. #9
    Beta Player Marquess Sarenzed's Avatar
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    Quote Originally Posted by Lorkar View Post
    Nobody wanted the projectile speed increase, now everbody is crying. Change it back and leave Drogoz as he is. Fussilade already has been nerfed from 50 to 35.
    Drogoz REALLY needed the projectile speed increase. He had just no way to really compete with other DDs since the slow projectile speed with high burst damage made him great against tanks but shit against everything else. Now he can at least hit people for decent damage at mid and sometimes long range.

    Just tune down fusillade a bit, rework Reign of Terror, and Drogoz is gonna be fine.
    And don't forget to nerf fusillade, not kill it.
    PLEASE FIX YOUR GAME

    Bugs have feelings, too! They don't like to be ignored! So pay attention to them, please.

    BALANCE CONSOLE AND PC SEPARATELY

    THE ABILITY TO READ IS INCREDIBLY HELPFUL. CONSIDER TO READ A POST BEFORE YOU GIVE DUMB REPLIES.

    We're having a discussion. That doesn't work like ranting and shouting out bias without giving any kind of reason or detail.

  10. #10
    Beta Player Baronet
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    Well, let's say that luckily, Lian does not have a quick recharge, but it would be like Vivian in her beginning that was the shields break, you could not play with tanks...
    With more luck there are still no people who know how to use it too ... but if anyone sees FeyRazzle using it with a good team, it basically annihilates them all and with a principle of cauterizing in 3 the "minor" healers do absolutely nothing.
    Already in itself the 90% that arrives to cauterize makes a healer becomes the most useless, grover and pip that are of those that we say give "great" cures reach 80-100 with a rather large recharge, in seris cure 12 I think, with that legendary Lian.
    Those who use healers will notice how annoying it is, as long as they use tanks, damages or flanks, they may not be bothered and may not realize how abusive they would be.
    Then drogoz, had variation of legendary, now only they use that and both sha lin and drogoz are very banned in competitive for the abusive that became, in addition to reiterate as to the champions of the short life the mutila of two simple shots....
    Does that sound familiar? probably a sniper comes to mind, which clearly is not Drogoz and is an attack champion more in front and not far like Kinnesa and Strix.

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