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Thread: Best Support

  1. #11
    Member Baron ukchivas's Avatar
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    Member Count cmsaunli's Avatar
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    Probably an experienced Pip.
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    Member Baronet BlueKyanight's Avatar
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    Quote Originally Posted by Valkure View Post
    Specify:
    your play style
    your skill with aim
    your map awareness
    your champ knowledge (all champs in the game, I mean)
    what do you like to do in a game
    how dedicated your are to the game.

    Then we can discuss.
    Sorry for the late reply

    I'm Full-On Heal with Minimal Damage and stands around in the back and or chasing my teammates to heal them.

    My skill with aim can vary from alright to shit (but i'm improving it!)

    I know the maps very well, I just can't put them to words but in Visual I can.

    I am a Support Main, I play Damba, Seris, Ying or Lian when i'm Damaging, Inara when Tanking.

    What I like to do in the game and be a single mother and help my children not to die

    Dedicated, but not salty, more likey chocolatey even if you're really bad i'll tell you you're doing good because positive reinforcement is best.


    Additionally : I managed to get 60 - 90k Healing with Damba, 100+k healing with Ying or Seris.
    Depending on the situation that I do not die 90% of the time.
    Last edited by BlueKyanight; 04-17-2018 at 04:51 AM.

  4. #14
    Member King Valkure's Avatar
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    Hmm, from what I read, I'd say your best pick next is Jenos. Live on F pressed on, so you can reposition quick and help teammates from a far, a relatively safe position. With time, you will learn how to play Flankenos™ efficiently.
    It has less survivability than Seris and less heal-per-sec, so you must learn preemptive healing, but surely is more aligned with your play style than, let's say, Pip.

    All around, Damba is the best healer at the moment, but of course you need a lot of skill to use him. Not just aim, but abilities management!
    I've finally found it!

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    Member Count CrazyLasagna's Avatar
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    Pip. 100% Pip. A good Pip can carry an entire team on heals, kills, and damage.
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  6. #16
    Member Knight PewPewMega's Avatar
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    Quote Originally Posted by CrazyLasagna View Post
    Pip. 100% Pip. A good Pip can carry an entire team on heals, kills, and damage.
    "A good Pip" are the keywords there. First, being a good Pip takes a lot of practice and you have to be acustomed to a certain kind of gameplay, because Pip's "trait" (and what's needed to top heals, kills and damage) is to move around and be everywhere, so you must be accustomed to a certain playstyle. And if we read OP's response, he/she states:

    Quote Originally Posted by BlueKyanight View Post
    I'm Full-On Heal with Minimal Damage and stands around in the back and or chasing my teammates to heal them.
    So, for his/her playstyle, Jenos, Seris and Ying are the top picks. Maybe Damba, who requires more skills but brings more to the table.

    To OP, I'd say to try those 3 and see who suits you better, and get lots of XP with them. If you want to play competitive, it's always a good idea to have more than one "main" of something. I, like you, suck at aiming (but I'm improving too) and when I play supports I always go Jenos (1st) or Seris (2nd), deppending on my team and gamemode. The only reason I rarely play Ying is because since I suck at aiming, I won't do too much damage.

    - On Siege, if they are more tanks than anything, or characters that will most likely stay near the point, I'll go with Seris with the spread heals talent. If my team needs a bit more CC, I'll take the stuns talent. If I know my team will be spread out (lots of flankers or high mobile champs) I'll go with Jenos since he can heal trough walls, and 90% of the time I'll take the inmediate 10% heals card.

    - On Onslaught, I'l almost always pick Jenos because the maps are smaller and have more spread out routes, and most people will pick flank/damage instead of tank, So I can heal them while still babysitting my tank (if we have one) or contest the point. Also, smaller routes mean easier focused Ults, whereas with Seris I'll most likelly catch few people, if any at all.

    - On Deathmatch I will rarely pick support. I'll go flank of damage instead. Also, I'd like to point out that I hate Deathmatch and all it stands for.

    Also, a bit of a tip with Jenos. He doesn't have too much of a selfheal, while seris san pick cards to heal herself while healing, using her F or her Q. However, now when your healing target kills someone, it counts as an elimination for you. So I pick kill to heal and, that combined to my loadout (full extended healing mark time, full reduced healing mark cooldown) You can easily have 2 (sometimes 3) marks up, so you can get goods recovers. If someone gets too close, just void and run.
    (Not a native english speaker so sorry for bad Englando.)

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  7. #17
    Member Baronet BlueKyanight's Avatar
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    Quote Originally Posted by PewPewMega View Post
    "A good Pip" are the keywords there. First, being a good Pip takes a lot of practice and you have to be acustomed to a certain kind of gameplay, because Pip's "trait" (and what's needed to top heals, kills and damage) is to move around and be everywhere, so you must be accustomed to a certain playstyle. And if we read OP's response, he/she states:



    So, for his/her playstyle, Jenos, Seris and Ying are the top picks. Maybe Damba, who requires more skills but brings more to the table.

    To OP, I'd say to try those 3 and see who suits you better, and get lots of XP with them. If you want to play competitive, it's always a good idea to have more than one "main" of something. I, like you, suck at aiming (but I'm improving too) and when I play supports I always go Jenos (1st) or Seris (2nd), deppending on my team and gamemode. The only reason I rarely play Ying is because since I suck at aiming, I won't do too much damage.

    - On Siege, if they are more tanks than anything, or characters that will most likely stay near the point, I'll go with Seris with the spread heals talent. If my team needs a bit more CC, I'll take the stuns talent. If I know my team will be spread out (lots of flankers or high mobile champs) I'll go with Jenos since he can heal trough walls, and 90% of the time I'll take the inmediate 10% heals card.

    - On Onslaught, I'l almost always pick Jenos because the maps are smaller and have more spread out routes, and most people will pick flank/damage instead of tank, So I can heal them while still babysitting my tank (if we have one) or contest the point. Also, smaller routes mean easier focused Ults, whereas with Seris I'll most likelly catch few people, if any at all.

    - On Deathmatch I will rarely pick support. I'll go flank of damage instead. Also, I'd like to point out that I hate Deathmatch and all it stands for.

    Also, a bit of a tip with Jenos. He doesn't have too much of a selfheal, while seris san pick cards to heal herself while healing, using her F or her Q. However, now when your healing target kills someone, it counts as an elimination for you. So I pick kill to heal and, that combined to my loadout (full extended healing mark time, full reduced healing mark cooldown) You can easily have 2 (sometimes 3) marks up, so you can get goods recovers. If someone gets too close, just void and run.
    Omg I never thought about getting Kill to Heal, That's a lifechanger.

    Yeah, I main Seris most of time, But i'm branching myself to Ying and or Damba, Sometimes Jenos.. For Deathmatch I usually go Damba or Ying, since I can heal them from afar and without the need to actually look at them (Damba's Gourd, and Ying's Illusions), But I think Jenos is perfect for Deathmatch aswell?

  8. #18
    Member Knight InaraIsUnbreakable's Avatar
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    Lol why would you even think of asking a question like this I honestly think there are certain circumstances that depend on who's the best.

    For example a map with high elevation above the point like Frog Island or Stone Keep would be good for Pip.

    Another circumstance would be whether or not your team is good at staying together and grouping up, I know you aren't always able to determine this to factor into who you pick but if you have good teammates they'll catch on. Grover or Ying would be super good for a team like this though.

    Say if you have a really big map like timber mill or split stone quarry, then I'd say use someone like Seris with mortal reach since it can reach so far while staying alive for your team. Then if you have a team of people that move quite a lot then I'd say get someone like Jenos so you can at least *try* to keep up with everyone because it's hard to heal people that are really spread apart.

    If you play damage support then I don't know how to help you there but from what I've seen Pip is a crazy good damage support. I don't know how to play with Mal Dumbah because I'm horrible with him xD

    At the end of the day it mainly depends on you. If you heal extremely well, like top top well with a support then you can carry the team for days.
    Heeey, tuffest Inara player on Paladins PS4 here

    Who I Play
    Frontlines: Inara
    Support: Seris, Jenos, Ying, Pip
    Damage: Shalin, Willow, Bomb King
    Flank: Talus, Maeve

    Yeah I guess I'm not good with the widest range of characters but hey

    And can we please have some sort of skin set to portray the gem like queen that Inara is >>> https://goo.gl/images/g3CNaa

  9. #19
    Member King Valkure's Avatar
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    I think s/he's trying to decide which support buy and learn, in the future.
    I've finally found it!

    New to the forum? Have a look >>>here<<<! Some useful answers.

    #StopPlayingSupports
    Let them see how a game with shit-nerfed supports is.

    Walla, clean your inbox!!! Yes, AGAIN!

  10. #20
    Super Moderator Emperor Wallachia's Avatar
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    The new best support is Khan. 800 heal every 5 seconds, a shield, a throw and a punching ultimate.
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