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Thread: Restriction by role

  1. #11
    Beta Player Emperor Valkure's Avatar
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    The only problem on support dmg is that it's too low. I am already sacrificing 1 or 2 of my abilities for keeping alive YOU, the average you that never helps me in staying alive. Then I must to find a way to stay alive. Then I have to carry if my allies are retard.
    Guys, face the reality: you can choose, or constantly baby-sitting support, but I demand a ban from the game if you don't, or we make supports able to stay alive on their own.
    The average complainer about support dmg is the bad DD or flank main unable to one-shot them.
    I've finally found it!

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    #StopPlayingSupports
    Let them see how a game with shit-nerfed supports is.

  2. #12
    Beta Player Baron QU1KUS3F's Avatar
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    Some champions do more damage than they can heal. i don't really like that. Especially for pip! I find jenos/Damba/Seris are good supports but others are complete BS!
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  3. #13
    Beta Player Baronet Rakuda88's Avatar
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    There is no legit way to make players pick a role that would benefit the team,
    ....only option is hope they'd do it out of their own free will.


    If the roles are limited then you'd get pigeonholed into playing a certain class, because someone picked their champ first. It's not going to force people to transition and give a try to what they don't like (especially the 5-year-olds that can only play Viktor)
    ... it's just going to increase the amount of matches that do not start due to a player not picking their champion.

    On homogenic parties - some work, some don't. People will try and test new things that might be questionable. I've seen weird combinations that do exceptionally well, but it usually depends on the player's skill.
    (our "balanced" party with DMGs, support and flank and frontliner was destroyed badly by 3flanks&2Snipers, but they were really goooood, i can't rage, cause they deserved the win, i guess)
    Last edited by Rakuda88; 02-13-2018 at 07:26 PM.
    Champions: Nylah (Support) & Cedric (Flank) & Dz'etch (Frontline)
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  4. #14
    Beta Player Duke IamRick1996's Avatar
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    Forcing team composition would just make the game bland

    Also. If you lost against 5 healers with or without caut, max level or otherwise. That simply means that you lost in terms of experience and skill. not team comp
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  5. #15
    Beta Player Recruit SevenFeel's Avatar
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    Quote Originally Posted by IamRick1996 View Post
    Also. If you lost against 5 healers with or without caut, max level or otherwise. That simply means that you lost in terms of experience and skill. not team comp


    with skills I have all perfectly almost every game i to win in solo.
    need picking the players on experience as in dota 2, csgo and so on

  6. #16
    Beta Player Emperor Valkure's Avatar
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    ... and an OP champ.
    I've finally found it!

    New to the forum? Have a look >>>here<<<! Some useful answers.

    #StopPlayingSupports
    Let them see how a game with shit-nerfed supports is.

  7. #17
    Beta Player Sovereign Prince DOPPELGANGER7's Avatar
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    You said 5 supports but I see 2 flanks, 2 dps and 1 support lol

    Seriously though, if you want to talk about balance you shouldn't play unbound, go to classic siege or to comp. The reason you lost was Buck and his lvl 10 cards wich allowed him to carry easily, not the heals. In classic siege this team composition would've lost as soon as you got caut 3.
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  8. #18
    Forum Moderator Sovereign Prince stesc5's Avatar
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    This was an onslaught game, right?
    For me the only "real" modes are the siege ones.
    So... who cares, and what has to be the "right" team comp for onslaught in your opinion?
    *Disclaimer: I am a volunteer moderator. I work on best judgement and do not speak on behalf of Hi-Rez Studios.*

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  9. #19
    Beta Player Count undeadvillan's Avatar
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    Quote Originally Posted by SevenFeel View Post


    with skills I have all perfectly almost every game i to win in solo.
    need picking the players on experience as in dota 2, csgo and so on
    Yeah you have been doing pretty good look like you were on a win spree. However I wouldn't really count it since it's in unbound mode. In unbound mode it is more card level based than skill based.
    You lost to the cards not the players.
    Play classic seige everyone card level are the same making it pretty fair.

  10. #20
    Beta Player Recruit SevenFeel's Avatar
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    undeadvillan, previously, cards were not of the levels, all were the same, why consciously make the imbalance?
    each time playing with the siege mode is too boring

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