Page 1 of 2 1 2 LastLast
Results 1 to 10 of 15

Thread: Possible Ying Buffs

  1. #1
    Beta Player Recruit ManulLimey's Avatar
    Join Date
    Jan 2018
    Posts
    6
    Level
    2
    Points: 115, Level: 2
    Level completed: 30%, Points required for next Level: 35
    Achievements:
    7 days registered 100 Experience Points

    Possible Ying Buffs

    First of all, I'm very sorry for my Grammar and/or my English. (cuz English isn't my first language)

    Let's get started.

    I want to add a few buffs in her kit. One of them is her Illusory Mirror and Shatter.

    Illusory Mirror -

    From this - Fires a continuous beam for a short period that deals 5 ticks of 90 damage over .2 seconds every .5s. Effective up to Medium Range.

    To this - Fires a continuous beam for a short period that deals 5 ticks of 95 damage over .2 seconds every .5 seconds. After reloading, Ying drops a fragment from her mirror (max 3 fragments). If Ying attack the fragment, her basic attack will split into 2 beams from behind the fragment that deals 3 ticks of 50 damage over .3 seconds every 1.5 seconds. Effective up to the Medium range. Beams from fragment can trigger other fragments that deal +60% bonus damage to the first enemy hit. Enemies can destroy the fragments with 3 basic attacks.

    Ying second buff is her Shatter.

    From this - Shatter all active Illusions, causing them to chase down enemies and explode for 500 damage.

    To this - Shatter all active Illusions and Fragments. Illusions will chase enemies down and explode for 500 damage while Fragments will deal 300 damage. If there are 2 or more Fragments, they will deal 350 damage, apply Stun for 1s and apply Slow for 1.5s after the Stun.

    Ying last buff is her Dimensional Link.

    From this - For 4s, swap locations with the furthest illusion. If none are deployed, it will take Ying to the location of the last active Illusion.

    To this - For 4.5s, swap locations with the furthest illusion or fragments. If none are deployed, it will take Ying to the location of the last active Illusion or fragments. If Ying teleported to her illusion, she will be healed for 250 for the first illusion she teleported to, heal 150 after that. If she teleported to her fragments, she will gain CC Immunity for 1.5s and 400 health shield for 2s.


    Also, Ying is secretly the (worst) best support. Good bye and have a nice day everyone

  2. #2
    Beta Player Recruit
    Join Date
    Jan 2018
    Posts
    16
    Level
    14
    Points: 786, Level: 14
    Level completed: 86%, Points required for next Level: 14
    Achievements:
    3 months registered Tagger Second Class Closed Beta Tester 500 Experience Points
    That would be a rework, not a buff, she needs a buff, not a rework, I think buffing her healing by 25% would be fine

  3. #3
    Beta Player Recruit ManulLimey's Avatar
    Join Date
    Jan 2018
    Posts
    6
    Level
    2
    Points: 115, Level: 2
    Level completed: 30%, Points required for next Level: 35
    Achievements:
    7 days registered 100 Experience Points
    How about increasing her Illusion health scale and +25% bonus healing for the first target that got healed by her illusion?

  4. #4
    Beta Player Emperor Valkure's Avatar
    Join Date
    Feb 2017
    Posts
    12,425
    Level
    100
    Points: 77,767, Level: 100
    Level completed: 0%, Points required for next Level: 0
    Achievements:
    Closed Beta Tester Overdrive Tagger First Class 50000 Experience Points Forum Tier 4 1 year registered Forum Tier 3
    She just needs to be unnerfed. Revert Dim Link nerf. She'll be fine.
    A detailed explanation here:
    http://forums.paladins.com/showthrea...l=1#post396489
    Please, do a forum search, before opening new thread, and join the older ones. Make Wallachia happy.
    I've finally found it!

    New to the forum? Have a look >>>here<<<! Some useful answers.

    #AggressiveSupports
    I'm tired of repeating the same things, watch this: link

    "It's just Casual/ Go Ranked if you want a decent team/You are low tier, so you're bad." Rage

  5. #5
    Beta Player Viscount KicsitCsicska's Avatar
    Join Date
    Aug 2017
    Location
    Deep in the abyss
    Posts
    466
    Level
    36
    Points: 3,414, Level: 36
    Level completed: 43%, Points required for next Level: 86
    Achievements:
    Closed Beta Tester Forum Tier 2 1000 Experience Points Tagger Second Class 1 year registered
    I think a little buff would enaught for her:

    Reduce Dimensin Link's cooldown from 14s to 11s
    Increase the healing quantity from 350 to 400
    Increase shatter's damage from 500 to 600

    It didn't worth to explode her illusions instead of let them heal, especially with this increased healing ability described above.
    Last edited by KicsitCsicska; 01-15-2018 at 10:27 AM.

  6. #6
    Beta Player Recruit
    Join Date
    Dec 2017
    Posts
    2
    Level
    1
    Points: 87, Level: 1
    Level completed: 74%, Points required for next Level: 13
    Achievements:
    31 days registered
    She only need
    Increase the healing from 350 to 400
    Illusions heal from 1.2s to 1s
    The shatter dmg and the dimensional link are good, 600 dmg from each illusions is insane dmg

  7. #7
    Beta Player Grand Prince MrsCrii's Avatar
    Join Date
    Aug 2017
    Posts
    2,500
    Level
    61
    Points: 8,155, Level: 61
    Level completed: 2%, Points required for next Level: 295
    Achievements:
    Closed Beta Tester Forum Tier 3 5000 Experience Points 1 year registered Forum Tier 2
    Just give her more illusions, I'm thinking maxing at 5, though that would depend heavily on how long the illusions last and cooldowns. So more illusions late game with Chronos III. That gives more healing and more shatter as well as more places to teleport to. And maybe revert the dim link nerf. :P

  8. #8
    Beta Player Emperor Valkure's Avatar
    Join Date
    Feb 2017
    Posts
    12,425
    Level
    100
    Points: 77,767, Level: 100
    Level completed: 0%, Points required for next Level: 0
    Achievements:
    Closed Beta Tester Overdrive Tagger First Class 50000 Experience Points Forum Tier 4 1 year registered Forum Tier 3
    Quote Originally Posted by zooog View Post
    She only need
    Increase the healing from 350 to 400
    Illusions heal from 1.2s to 1s
    The shatter dmg and the dimensional link are good, 600 dmg from each illusions is insane dmg
    Ying is dead since they introduced the pre-fire time of 0.5 sec after dim link. Every time you press F, you can just stay there for half a second, doing ANYTHING. Except for dying.
    Ying was bad (for lowering her old healing frequency and range) but playable, before that. Now she's just dead.
    So, I don't care for everything else, just remove a pre-fire time so HUGE.

    PS: shatter deals 500 dmg.
    I've finally found it!

    New to the forum? Have a look >>>here<<<! Some useful answers.

    #AggressiveSupports
    I'm tired of repeating the same things, watch this: link

    "It's just Casual/ Go Ranked if you want a decent team/You are low tier, so you're bad." Rage

  9. #9
    Beta Player Recruit MayogaX's Avatar
    Join Date
    Aug 2017
    Location
    São Paulo (Brazil)
    Posts
    9
    Level
    13
    Points: 684, Level: 13
    Level completed: 68%, Points required for next Level: 16
    Achievements:
    3 months registered Closed Beta Tester 500 Experience Points
    Quote Originally Posted by KicsitCsicska View Post
    I think a little buff would enaught for her:

    Reduce Dimensin Link's cooldown from 14s to 11s
    Increase the healing quantity from 350 to 400
    Increase shatter's damage from 500 to 600

    It didn't worth to explode her illusions instead of let them heal, especially with this increased healing ability described above.
    This proposal sounds good to me.

  10. #10
    Beta Player Recruit
    Join Date
    Dec 2017
    Posts
    5
    Level
    4
    Points: 246, Level: 4
    Level completed: 92%, Points required for next Level: 4
    Achievements:
    31 days registered 100 Experience Points
    I think that her illusions should be like barik turrets that the only way they disappear is to destroy them

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •