Page 7 of 19 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 186

Thread: OB 61 Preview Discussion

  1. #61
    Member Grand Prince OzzyOzzy's Avatar
    Join Date
    Oct 2016
    Location
    Consulting with Buck about personal changes.
    Posts
    2,527
    Level
    100
    Points: 56,813, Level: 100
    Level completed: 0%, Points required for next Level: 0
    Achievements:
    Closed Beta Tester Tagger First Class Forum Tier 4 Overdrive 50000 Experience Points 1 year registered
    AT LEAST they're not releasing it in OB 61. That way we can tell how bad of an idea this is in the PTS testing. I hope they listen to our opinions about this change.

    Maybe 5/10/15% damage boost is tolerable enough, because a frontline without shields being focused down by 2-3 players is more than enough to shred them. If just one dmg champion with 30% dmg boost goes against a frontline, they will just DIE.
    EVERYTHING AFTER OB 50 SUCKS. Except 52, 55, and 56. WHERE IS MY NURSE YING???

    I have waited long enough for my Nurse Ying skin to become a reality, and you guys keeping holding me by the chains! HOW MUCH LONGER MUST I WAIT?
    Give the universe its reward. The Nurse Ying skin it deserves...

  2. #62
    Member Marquess Eloxist's Avatar
    Join Date
    Jul 2017
    Location
    With Bewitching Evie
    Posts
    794
    Level
    38
    Points: 3,665, Level: 38
    Level completed: 10%, Points required for next Level: 135
    Achievements:
    Closed Beta Tester Forum Tier 2 1000 Experience Points 3 months registered Overdrive
    Quote Originally Posted by OzzyOzzy View Post
    AT LEAST they're not releasing it in OB 61. That way we can tell how bad of an idea this is in the PTS testing. I hope they listen to our opinions about this change.

    Maybe 5/10/15% damage boost is tolerable enough, because a frontline without shields being focused down by 2-3 players is more than enough to shred them. If just one dmg champion with 30% dmg boost goes against a frontline, they will just DIE.
    That would just be a worse aggression though. I'm also glad they are testing this change and giving it some time if this went into live just like that there would be an outrage.

    If they really wanted it they could just keep wrecker and shields as they are, and bring back aggression with those stats, they freaking said they were "reworking it" It would stop triple tank from becoming a thing but it wouldn't make tanks useless. And they would also lose the chance to get caut.
    Last edited by Eloxist; 10-12-2017 at 01:08 PM.
    "Okay everyone, let's do our best!"-Bewitching Evie AKA BEST GIRL

    I main Evie but I mostly play supports
    because almost nobody wants too... and I do enjoy them quite a bit...


    Rank: Gold II
    Started on Silver II...

    Reached 300k healing with Jenos! https://imgur.com/a/EUxDj

    Some stuff that might help!
    The ultimate Evie guide!
    Haven and Blast shields damage reduction charts


    If you think Bomb King, Jenos Void grip, Ash's knockback or any sort of CC is OP
    Click here

  3. #63
    Member Sovereign Prince QuantumPlays's Avatar
    Join Date
    Oct 2016
    Location
    The depths of ELO hell
    Posts
    1,275
    Level
    65
    Points: 9,627, Level: 65
    Level completed: 93%, Points required for next Level: 23
    Achievements:
    Closed Beta Tester 3 months registered Forum Tier 3 5000 Experience Points Overdrive
    Quote Originally Posted by OzzyOzzy View Post
    Now they said that ALL stat boost will have diminishing returns. It's a bit mathematical, but they said that you will have your highest stat boost in effect, then any other additional stat boosts to the same stat is going to be diminished slighty.

    Example; Life Rip 30% + Life Rip 24% would actually look like Life Rip 30% + Life Rip 21%

    This means Nimble is stackable now.

    Remember all these radical changes are PTS only in OB 61.
    I remember a video where this guy tried to get 310% movement speed with Sha Lin, Grover, Barik, and a bunch of other speed-buffing characters. It didn't work because it didn't stack, but now I want him to redo it (or I'll do it for him).
    Join us in The Realm and at /r/PaladinsStrategies!

    Front Line: Ash, Flanknando
    Support: Seris, Mal'Damba
    Damage: Viktor, Drogoz
    Flank: Zhin, Lex, Talus

    Most Objective Time: 398, Ash, 8/25
    Most Healing: 126,959, Seris 8/12
    Most Damage: 148,527, Fernando 8/27
    Most Killing Blows: 27, Zhin, 8/25

  4. #64
    Member Baronet stryker97's Avatar
    Join Date
    May 2016
    Posts
    117
    Level
    55
    Points: 7,143, Level: 55
    Level completed: 97%, Points required for next Level: 7
    Achievements:
    Closed Beta Tester Forum Tier 3 1 year registered 5000 Experience Points Tagger Second Class
    ey guys here are the diminishing returns formulas:

    https://twitter.com/Kretuhtuh/status/918540678287806467
    BARIK IS LOVE BARIK IS LIFE

  5. #65
    Member Sovereign Prince Jusey1's Avatar
    Join Date
    Sep 2016
    Posts
    1,144
    Level
    81
    Points: 16,250, Level: 81
    Level completed: 80%, Points required for next Level: 100
    Achievements:
    Closed Beta Tester 10000 Experience Points Tagger Second Class Forum Tier 4 1 year registered
    I really hope that the wrecker change doesn't goes live. That is probably the dumbest idea I've seen ever proposed for this game.
    ~[Champion Concepts]~

    * Echo, of the Night Band
    * Zarion, The Undead King

    ~[Level 20+ Champions]~

    *Pip, The Rogue Alchemist
    *Mal'Damba, Wekono's Chosen

  6. #66
    Member Sovereign Prince Louise27's Avatar
    Join Date
    Jun 2017
    Posts
    1,017
    Level
    87
    Points: 19,314, Level: 87
    Level completed: 93%, Points required for next Level: 36
    Achievements:
    Closed Beta Tester 10000 Experience Points Forum Tier 4 3 months registered
    please do not kill front lines

  7. #67
    Member Sovereign Prince missy20201's Avatar
    Join Date
    Jun 2017
    Location
    USA
    Posts
    1,226
    Level
    68
    Points: 10,478, Level: 68
    Level completed: 7%, Points required for next Level: 372
    Achievements:
    Closed Beta Tester Forum Tier 3 Tagger Second Class 3 months registered 10000 Experience Points
    Wait.. I'm sorry... I've just gotten home from school.

    You're telling me, they're changing it so that anyone who picks up Wrecker gets a damage boost against any FL champ, up to 30% extra damage... and to make up for this, they're nerfing the shields?

    How does that make sense? I understand that Wrecker used to kill shields, but now it kills the champs themselves. And so they're nerfing a tank's last line of defense?

    Although, all the stuff Thomas put on Twitter looks exciting. I still have high hopes, and tbh I think the 3rd person thing will be neat.
    I'm a support main
    Rank: Gold III

    Jenos - Level 9 - 217,716
    Grover - Level 8 - 166,829
    Ying - Level 15 - 141,853
    Seris - Level 9 - 140,847
    Pip - Level 7 - 116,006
    Grohk - Level 6 - 104,265
    Mal'Damba - Level 8 - 71,450 (needs work)

    They unnerfed Ying!!!

  8. #68
    Member Sovereign Prince Louise27's Avatar
    Join Date
    Jun 2017
    Posts
    1,017
    Level
    87
    Points: 19,314, Level: 87
    Level completed: 93%, Points required for next Level: 36
    Achievements:
    Closed Beta Tester 10000 Experience Points Forum Tier 4 3 months registered
    I like to solo sometimes at a tank, may not be able to if this goes ahead

  9. #69
    Member Marquess CatManDude's Avatar
    Join Date
    Jun 2017
    Posts
    876
    Level
    52
    Points: 6,433, Level: 52
    Level completed: 42%, Points required for next Level: 117
    Achievements:
    Tagger Second Class Closed Beta Tester Forum Tier 3 3 months registered 5000 Experience Points
    It seems like a bit too much of a damage increase. Maybe if it was similar to Haven and what not it'd be fine, but even then, I can see the same thing happening to cauterize and making supports take more damage or something silly like that.
    Protect your supports please.
    Support main/Pip main. Greatest healing: 230,070 | Current goal: 200,000 achieved! Take a look at it! Woohoo!

    Please buff Rejuvenate or nerf Cauterize. Cause Cauterize being what is basically the best damage card in most cases is silly

    http://forums.paladins.com/showthrea...524#post363524 Just a silly idea here

    Support Pip guide here! https://goo.gl/VKP8iA

  10. #70
    Member Sovereign Prince missy20201's Avatar
    Join Date
    Jun 2017
    Location
    USA
    Posts
    1,226
    Level
    68
    Points: 10,478, Level: 68
    Level completed: 7%, Points required for next Level: 372
    Achievements:
    Closed Beta Tester Forum Tier 3 Tagger Second Class 3 months registered 10000 Experience Points
    Quote Originally Posted by CatManDude View Post
    It seems like a bit too much of a damage increase. Maybe if it was similar to Haven and what not it'd be fine, but even then, I can see the same thing happening to cauterize and making supports take more damage or something silly like that.
    //cries in 30 deaths per match when all flankers get New Caut

    Seriously, please no :')
    I'm a support main
    Rank: Gold III

    Jenos - Level 9 - 217,716
    Grover - Level 8 - 166,829
    Ying - Level 15 - 141,853
    Seris - Level 9 - 140,847
    Pip - Level 7 - 116,006
    Grohk - Level 6 - 104,265
    Mal'Damba - Level 8 - 71,450 (needs work)

    They unnerfed Ying!!!

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •