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Thread: Open Beta 59 Patch Notes | September 20th, 2017

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    Open Beta 59 Patch Notes | September 20th, 2017



    Plunder Ahoy!
    Open Beta 59 Patch Notes | September 20th
    Beta Expectations
    PTS Instructions



    New Champion: Talus, of the Ska’drin

    • Health: 2000
    • Abilities
      • [LMB] Veracharger
        • A short to medium ranged weapon that deals 95 damage every 0.1s.
      • [RMB] Blitz Upper
        • Charge forward, hitting enemies for 600 and knocking them straight back.
      • [Q] Overcharge
        • Overcharge your weapon, causing it to fire 33% faster for 4s.
      • [F] Rune of Travel
        • Inscribe a rune on the ground that will teleport you back to its location after 10s or when reactivated. Teleporting cleanses all effects.
      • [E] True Power
        • After a brief charge-up, target an enemy and travel directly to them from anywhere, dealing 600 damage and knocking them back.
    • Legendaries
      • Raging Demon [Default]
        • [Overcharge] You no longer consume ammo while Overcharge is active.
      • Inner Strength
        • [Rune of Travel] Rune of travel now resets the cooldown of Overcharge and Blitz upper when it activates.
      • Faustian Bargain
        • [Rune of Travel] Rune of travel no longer automatically activates when the duration ends. If the rune is not used the cooldown is entirely diminished.
    • Cards
      • Last Remnant
        • [Weapon] Increase your ammo count by 3/6/9/12.
      • Spirited
        • [Weapon] Gain 5/10/15/20% Reload Speed.
      • Guts
        • [Armor] Take 8/16/24/32% less damage when below 40% health.
      • Perseverance
        • [Weapon] Gain 10/20/30/40% lifesteal when below 40% health.
      • Relic Affinity
        • [Blitz Upper] Hitting an enemy with Blitz Upper generates 4/8/12/16 ammo.
      • Daredevil
        • [Blitz Upper] Activating Blitz Upper heals you for 50/100/150/200 Health.
      • Carry through
        • [Blitz Upper] Hitting an enemy with Blitz Upper grants you 10/20/30/40% movement speed for 3s.
      • Dark Vision
        • [Blitz Upper] Hitting an enemy with Blitz Upper reveals them for 1/2/3/4s.
      • Reclamation
        • [Overcharge] Activating Overcharge generates 4/8/12/16 ammo.
      • Primeval Might
        • [Overcharge] Gain 8/16/24/32% lifesteal while Overcharge is active.
      • Antediluvian
        • [Overcharge] Enemies hit by Overcharge receive 20/40/60/80% reduced healing for 2s.
      • Ancient Power
        • [Overcharge] Hitting an enemy while Overcharge is active reduces the cooldown of Blitz Upper by .5/1/1.5/2s.
      • Revitalize
        • [Rune of Travel] Rune of Travel heals you for 200/400/600/800 when you teleport to it.
      • Eternal
        • [Rune of Travel] The duration of Rune of Travel is increased by 1/2/3/4s.
      • Transient
        • [Rune of Travel] The duration of Rune of Travel is reduced by 1/2/3/4s.
      • Evanescent
        • [Rune of Travel] Move 8/16/24/32% faster while Rune of Travel is active.



    General

    • Introduce Overtime to Onslaught
      • If contesting the point while the other team would win, you will instead enter overtime.
      • During overtime respawn times will gradually increase.
    • Makoa’s Accessory has been changed from his eyes to his shell.
    • When building decks, cards that are already in use will turn grey.
    • Enabled more automatic voice lines such as “Heal me!” and “Sniper!”
    • Enabled DX11 screen resolution scaling.
    • Players will now be notified when someone leaves the end of match lobby chat.
    • Pop up for message when lobby fails (also stays in system chat)
    • Added an audio notification for messages such as invites and direct messages.
    • Raeve Maeve's custom music volume is now tied to the in-game music slider.
    • Chat will now persist when leaving a game.
    • New decks will now automatically be named after the first card chosen.
    • Mount Functionality
      • Mounts will now change direction to match where your character is moving.
      • Players can now free look around their character when mounted and stationary.
        • “With OB59 we’re making some updates to how Mounts work. These changes are intended to improve visual clarity around the actions players are taking on their mount, and improve aesthetic value with the ability to free look.”

    BUG FIXES
    • Fixed an issue where Friends Forever Silver was granting more points than intended
    • Fixed an issue where VIP points were awarded inconsistently
    • Fixed an issue with healing projectiles not moving through shields
    • Fixed an issue where accessing game chat and dying affected input
    • Fixed an issue where Leaderboard order was flipped
    • Fixed an issue where environmental deaths gave the enemy team points in Onslaught
    • Fixed an issue with Oppressor Mines not applying slow properly




    VIP

    VIP Content
    • Exclusive Content
      • Androxus Weapon: Shattermaw
      • Kinessa: Star Silver
      • Lex Emote: Bad Cop
      • Sha Lin Emote: Top Rock
      • Ying Emote: Belly Dance
    • Current Rotation
      • Adding
        • Skye: Heartbreaker
      • Removing
        • Androxus: Steam Demon



    Customizations

    • Androxus
      • Weapon: Shattermaw
    • Barik
      • Swashbuckler
        • Champion Skin + Weapon + Voice Pack + Spray
      • Obsidian and Cosmic
        • Champion Skin + Weapon
      • Hi-Tek
        • Champion Skin price changed to 200 Crystals
        • Weapon price changed to 125 Crystals
    • Kinessa
      • Star Silver
        • Champion Skin + Weapon + Voice Pack + Spray
    • Lex
      • Emote: Bad Cop
    • Makoa
      • Dutchman
        • Champion Skin + Weapon + Voice Pack + Spray
    • Seris
      • Infernal
        • Champion Skin + Weapon + Voice Pack + Spray
      • Obsidian and Cosmic
        • Champion Skin + Weapon
    • Sha Lin
      • Emote: Top Rock
    • Talus
      • Moonstone
        • Champion Skin + Weapon
      • Geist
        • Champion Skin + Weapon
    • Ying
      • Emote: Belly Dance



    Chests

    • Booty Box Chest




    Maps

    • Test Queue rotation
      • Remove
        • Eastwatch
      • Add
        • District
    • Jaguar Fall
      • Remove two pillars next to the stairs infront of the spawn room
    • Frozen Guard
      • Widen top flank route next to capture point.
      • You can now fly over the trees at the top flank route.
      • Removed ice blocks by the steps near Ice Cave.
    • Timber Mill
      • Removed some cover on the rooftops over looking the capture point.
    • Brightmarsh
      • Spawn points are now spread out.



    Champions

    • General
      • We have disabled the system of diminishing returns for crowd control. Now being hit by a crowd control effect will no longer reduce the duration of subsequent crowd control effects.
      • Abilities that previously required a player to be standing on the ground will now instead require that player to be close to the ground. This should add some leniency for jumping or small knockbacks.

    • Androxus
      • “The Godslayer is seeing a significant increase in potential attack speed and overall weapon-feeling. Aim carefully and be conscious of your decreasing accuracy as you take advantage of the new fire rate!”
      • Revolver
        • Is now semi-automatic
        • Maximum fire rate increased from 0.5s to 0.36s
        • Damage reduced from 600 to 580.
        • Recoil increased
        • Now loses accuracy when fired at maximum speed.

    • Inara
      • Stone Spear
        • Time between shots reduced from 0.2s to 0.15s.
        • Self inflicted slow reduced from 40% to 30%.
        • Self inflicted slow duration reduced from 0.8s to 0.5s.

    • Kinessa
      • General
        • Fixed a bug where the Blue transition lighting could get stuck on Cutthroat Accessory in game

    • Lian
      • Presence
        • Fixed a bug where Presence’s damage was not properly mitigated by Blast Shields
        • Fixed a bug where Presence’s damage type was not listed as AoE.
      • Grace
        • Fixed a bug where Grace’s damage type was not listed as direct.

    • Skye
      • Kunoichi Skin
        • Increased the volume of skye leaving stealth.

    • Strix
      • Fixed a bug where Strix would not autobuy items.
      • Fixed a bug where activating Stealth could cancel the postfire of the Talon Rifle.

    • Tyra
      • Nade Launcher
        • Increased projectile size by 16%
        • Increased projectile Speed from 270 to 400

    • Torvald
      • “Torvald’s Shooting experience has received an upgrade. Changing Torvalds primary fire to a projectile based weapon allows for more depth in his weapon experience and drastically improves his area of influence on the battlefield. Additionally we have made alterations to his kit that compliment his new in-hand attack.”
      • Health Reduced from 5000 to 3500.
      • Gauntlet
        • Reworked
        • Now fires projectiles that deal 200 damage every 0.25s
      • Recharge
        • No longer drains enemy shields.
        • Moved to Ability 2 (F)
      • Runic Blast
        • Removed from the game
      • Nullify
        • New Altfire
        • Focus the power of your gauntlet and channel a beam of energy on a single enemy for 2.5s, silencing them and dealing 800 damage over the duration.
      • Cards
        • Direct Current
          • Now adds 500 damage to Nullify.
        • Infusion
          • Now applies to Nullify.
        • Scribes Wit
          • Now applies to Nullify.
        • Arcane Etching
          • Now applies to Nullify.
        • Rune Torrent
          • Now applies to Nullify.
          • Ammo restore reduced from 4/8/12/16 to 3/6/9/12.
        • Induction
          • Ammo restore per second reduced from 2/4/6/8 to 1/2/3/4

    • Zhin
      • Fixed a bug where Zhin would not enter combat if he absorbed a hit with Counter but did not hit an opponent.
    Last edited by HiRezJuJu; 09-19-2017 at 11:20 AM.
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    Must happen.

    :3

    Overall, I don't like the Torvald change. Like at all.
    EVERYTHING AFTER OB 50 SUCKS. Except 52, 55, and 56. WHERE IS MY NURSE YING???

    I have waited long enough for my Nurse Ying skin to become a reality, and you guys keeping holding me by the chains! HOW MUCH LONGER MUST I WAIT?
    Give the universe its reward. The Nurse Ying skin it deserves...

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    Discussion Ender
    Quote Originally Posted by OzzyOzzy View Post


    Must happen.

    :3

    Overall, I don't like the Torvald change. Like at all.
    YOU STOLE MY FIRST, YOU VILE CREATURE!

    I'm sad!
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    I can already see lewd things being made with that kid ;-;

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    Why was the new champion a damage? Or is he a flank? Cus we don't need more damagers
    Oh, did I offend you? Is my opinion in some way conflicting yours? Are you mad at me? Well, guess what?

    I DON'T CARE



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    Now that Androxus can spam for extra damage up close...

    Will you be reworking Defiance next patch?


    Quote Originally Posted by CrazyLasagna View Post
    Why was the new champion a damage? Or is he a flank? Cus we don't need more damagers
    Flank
    Last edited by Nexecute; 09-15-2017 at 03:51 PM.
    yo holt tease me some bug fixes

    Andro | Evie | Cassie | Strix

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    Member Baron lllSquishylll's Avatar
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    Quote Originally Posted by CrazyLasagna View Post
    Why was the new champion a damage? Or is he a flank? Cus we don't need more damagers
    Hes gunna be a Flank

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    Nice job HiRez. Keep ignoring the community and keep continue to rework unnecessary characters. Buff best champs nerf bad ones. Nice job keep it up.

    Seriously

    I am literally waiting for Lian nerf every patch.

    I am waiting for a Grohk buff or rework every patch.

    I am waiting for CD nerf on Zhin for every patch.

    I am waiting for Willo dead zone nerf for every patch.

    I am waiting for some kind of slight nerf for Makoa.

    I am sick of taking champs i dont want in Competitive because i dont want enemy to take it and play it. It is just making it boring.

    But instead we got first unnecessary Lex rework. He was fine the way he is. I used to play Lex i was level 11. Then i stopped playing him.

    Now we got Torvald rework. Just bad. He is now underpowered. He is meant to be mountain of the mid. Now he is not damager nor tank.

    Seriously who comes up with these ideas. I guess i can wait for 2 more patch to see broken champs get fixed. If that wont be i will just delete this game and turn back another game i used to play.

    Seriously, i am very disappointed.
    Damba - 194k Healing Seris - 220k Healing (New Best) Grohk - 195k Healing

    Drogoz - 192k Damage Lian - 171k Damage Willo- 143k Damage

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    Member Baron ProfDrMahler's Avatar
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    well wonder if they buff now viktor basicly they made a stronger version then him now "wont change that i will play him"
    Favo. Champ: Viktor
    Favo. Tank: Barik
    Favo. Support: Ghronk
    Favo. Flanker: Buck

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    Awesome!!!

    No Zhin Nerf

    No Lian Nerf

    I knew Andro's damage will reduce

    Wanna see new VIP Contest

    Torvald Nerf... please...

    Just like i though

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