Page 3 of 31 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 301

Thread: Open Beta 54 Patch Notes | July 12, 2017

  1. #21
    Beta Player Recruit
    Join Date
    Jul 2017
    Posts
    2
    Level
    2
    Points: 123, Level: 2
    Level completed: 46%, Points required for next Level: 27
    Achievements:
    100 Experience Points 7 days registered
    As a streamer who gets no support for you guys at all... Removing the gems per week was so dumb. It's free to play. Also you can't up the essence gain and drop the gold... The raise gold cost... Like ffs. Who tough you math that's not balancing. Hell at least make it so you can toggle the essence change. I need like 50 card which 15 are 5000 essence. So after I get the legendary card and my last 15 so after I get my 50 cards why give me essence? For the new champions? Well that's dumb... Gold why lower the gold you're getting then up the cost of everything! Are you kidding me? "Wanna help nee players get into the game." Makes getting the champions harder to get... Ffs... -_- do the math guys and change before it's live. Just make it the cost stays the same as it is now. Please and give us back out gems per week...

  2. #22
    Beta Player Duke Skidt's Avatar
    Join Date
    Feb 2017
    Location
    Next to my neighbours
    Posts
    1,813
    Level
    84
    Points: 17,848, Level: 84
    Level completed: 99%, Points required for next Level: 2
    Achievements:
    Closed Beta Tester 10000 Experience Points Forum Tier 4 1 year registered
    Well, Drogoz is now dead.

    Leaving until buffed back up to at least 50%.
    The most useful kind of teammate is one who dodges all your heals and walks into enemy bullets.

    Plat II, do I finally have some credibility now?





  3. #23
    Beta Player Baron
    Join Date
    Jun 2017
    Posts
    247
    Level
    30
    Points: 2,545, Level: 30
    Level completed: 64%, Points required for next Level: 55
    Achievements:
    Closed Beta Tester 1000 Experience Points Forum Tier 2 3 months registered
    ROFL at the grover changes, at OB55 they will finally remove healing and make him a "new" flank snipe>? yay

    and lex now gets 20% more dmg? awesome!!

    and 10K for legends.? wow that's dirt cheap, now it will be easy to buy them all (sarcasm)

    another broken OP dmg champion?


    gee, OB54 is really bad
    Last edited by Thx3811; 07-07-2017 at 07:36 PM.
    #buffgrohk #buffbarik

  4. #24
    Beta Player Marquess NicatsCage's Avatar
    Join Date
    Dec 2016
    Location
    Haunting Wallachia's ass
    Posts
    769
    Level
    67
    Points: 10,111, Level: 67
    Level completed: 16%, Points required for next Level: 339
    Achievements:
    Closed Beta Tester Forum Tier 3 Tagger Second Class 1 year registered 10000 Experience Points
    So we have an increase in gold awards, getting gold in training matches, essence being earned outside duplicates, reduction o the cost to craft cards and you all still complain about the price increase?
    OB67 is a good patch

  5. #25
    Beta Player Count Shadowpuppy's Avatar
    Join Date
    Feb 2017
    Posts
    652
    Level
    47
    Points: 5,455, Level: 47
    Level completed: 53%, Points required for next Level: 95
    Achievements:
    Closed Beta Tester Forum Tier 3 1 year registered 5000 Experience Points
    Quote Originally Posted by Zical View Post
    I tested in PTS, the rework of barik legendary, it's very good 650 damage, but why you remove headshot?
    Ok so another Barik Nerf ... If they removed head shots he is truly dead.

    I hope its a bug in the PTS
    If your teams SUCKS and you find that you can not do anything,... You Suck!

    The road to recovery lies in admitting You SUCK!

    Doing well with a good team is no indication of true skill.
    Stop name calling an admit that you can do better, and you will.

    DONT BE AFRAID TO DIE, ITS THE ONLY WAY TO LEARN NOT TOO...

  6. #26
    Beta Player Esquire
    Join Date
    Jun 2017
    Posts
    45
    Level
    11
    Points: 570, Level: 11
    Level completed: 40%, Points required for next Level: 30
    Achievements:
    Tagger Second Class Closed Beta Tester 500 Experience Points 31 days registered
    Quote Originally Posted by Wallachia View Post
    Wallachia kawaii, banhammer desu.
    I think you are one of my favorite people ever now

  7. #27
    Beta Player Viscount SnowzStormz's Avatar
    Join Date
    Jan 2017
    Posts
    469
    Level
    64
    Points: 9,187, Level: 64
    Level completed: 46%, Points required for next Level: 163
    Achievements:
    Closed Beta Tester 5000 Experience Points Forum Tier 3 1 year registered
    Quote Originally Posted by Shadowpuppy View Post
    Ok so another Barik Nerf ... If they removed head shots he is truly dead.

    I hope its a bug in the PTS
    It sounds like he is saying you cant headshot with the tinkering slug legend only.....err maybe

  8. #28
    Beta Player Marquess NicatsCage's Avatar
    Join Date
    Dec 2016
    Location
    Haunting Wallachia's ass
    Posts
    769
    Level
    67
    Points: 10,111, Level: 67
    Level completed: 16%, Points required for next Level: 339
    Achievements:
    Closed Beta Tester Forum Tier 3 Tagger Second Class 1 year registered 10000 Experience Points
    Quote Originally Posted by SnowzStormz View Post
    It sounds like he is saying you cant headshot with the tinkering slug legend only.....err maybe
    You cannot headshot with a shotgun. Nice log there Hi-Rez
    OB67 is a good patch

  9. #29
    Beta Player Knight GreenestLizard's Avatar
    Join Date
    Oct 2016
    Posts
    69
    Level
    21
    Points: 1,445, Level: 21
    Level completed: 45%, Points required for next Level: 55
    Achievements:
    Closed Beta Tester Forum Tier 2 1000 Experience Points 1 year registered
    Wait no mention on notes about we getting chests from the new leveling system?

  10. #30
    Beta Player Count
    Join Date
    Mar 2017
    Location
    in everyone's heart.
    Posts
    547
    Level
    52
    Points: 6,439, Level: 52
    Level completed: 45%, Points required for next Level: 111
    Achievements:
    Closed Beta Tester Tagger Second Class Forum Tier 3 5000 Experience Points 1 year registered
    Quote Originally Posted by MarKr View Post
    When I look back to forum topics I can see TONS of requests to do something with Grover's healing because he cannot keep up with other supports in healer's role and the solution to this is buffing his damage? Seriously, who in the last month asked for higher damage for Grover?

    Raynday in his video about Grover OB53 said (when talking about changes on Grover) - and I would like to point out he said specifically HEALER. And then he talks about how Grover got increased projectile speed on both Axe throw and Cripling throw... So HiRez knows that Grover as a dedicated healer in a team lacks a lot compared to other supports in healer position but they don't actually touch anything about this but instead buff damage which should increase his effectiveness as healer...for some reason.

    As I wrote in several topics, can you add to his Rampant blooming legendary that with it Grover's healing cannot be negated by more than X% (I would say X=40 or 50; Willo's dead zone would still bring it to 0% so Willo would be hard counter to Grover's healing)? That way he will have something special in (and only in) healer role. I would say that his would be a good trade compared to passing on Rooting ability or +60% damage scaling. And if for some reason this change would be too much, make him with the Rampant blooming scale damage less or something to balance it out but please, make him viable option as team healer.

    Every support in healer role has something special - Grohk gives CC immunity, Seris can heal over huge distance and very fast, Damba has two healing abilities, both ranged, both give HoT and one also damages opponents and can CC them. Pip can heal in AoE over long distance and can also heal a lot and Grover can...heal where he stands for not that much and his Ulti (which is pure healing ability) can be almost completely negated by simple left click from anyone with Cauter III (so recently pretty much anyone). So as I said, compared to others, Grover lacks this special "something" compared to others.
    I'm guessing that "support" role is not meant to have full healer champions otherwise it can be renamed to "healer" role.
    So we have good healer champions and also champions that are not as good at healing but better elsewhere.
    But I understand it's somehow frustrating and weird atm.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •