View Poll Results: What Are Your Thoughts On Zephyr?

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Thread: Zephyr, the Wind's Whisper

  1. #1
    Member Viscount QuantumPlays's Avatar
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    Zephyr, the Wind's Whisper

    Disclaimers


    Oh wait, another original idea? I'm on fire! Anyway, this is my fifth concept so far and I'm really on a roll wit these. Give feedback in the comments below!

    I took no inspiration from any concepts named Zephyr, including PWND's. I have to add this because people are idiots and don't read "The Actual Idea."

    The Actual Idea


    Health: 2100-2200
    Speed: 360
    Class: Damage/Flank
    Title: The Wind’s Whisper
    Appearance: Holy Kid from Idle Heroes

    Synopsis:
    Zephyr is a glass cannon, meaning he can output a lot of damage, but is fragile. He is easy to learn, but hard to master. His Golden Glaive is useful for picking off stationary targets, like a Kinessa or Barik.

    LMB: Wind Energy
    Fire a ball of pure wind, dealing 670 damage every 1.1s

    Has an ammo count of 12.
    Has a reload speed of 1.2s.

    RMB: Golden Glaive
    Equip your sword that deals 700 damage per swing. Has three swings. Using any other abilities will cancel Golden Glaive.

    15s cooldown.
    Melee attack.
    Ability ends when all three swings have been used.
    Ability can be cancelled early by reactivating.

    Q: Gust
    Send out a gust of wind, sending enemies backward a medium distance.

    15s cooldown.

    F: Cloud
    Become a cloud and float for 4s. While floating, you gain 40% damage reduction, 20% movement speed, and Crowd Control immunity.

    11s cooldown.

    E: Hurricane
    [wind gusts] (self/enemies)
    Summon a dangerous storm, swirling around enemies inside and dealing 100 damage every second. After 4s, enemies who were in the storm are thrown out and stunned for 2s.

    Cards


    LEGENDARY:
    • Sheath: Gain an additional swing using Golden Glaive.
    • Wind Turbine: Gust does 300 damage to enemies on activation.
    • Cumulus: Gain 20% more movement speed during Cloud.

    LMB/ARMOR: Wind Energy
    • Increase your ammo count by 2/4/6/8.

    RMB: Golden Glaive
    • Hitting an enemy with Golden Glaive generates 2/4/6/8 Ammo.

    Q: Gust
    • Reduce the cooldown of Gust by 1s/2s/3s/4s.

    F: Cloud
    • Cloud heals you for 50/100/150/200 health per second.
    Last edited by QuantumPlays; 05-16-2017 at 03:44 PM.
    Check out my champion concepts!
    Snokko, the Grenadier (Grenade Damage)
    Sophia, the Survivor (Uzi Flanker)
    Lola, the Seraph of Dawn (Solar Healer)
    Naomi, the Might of the Tundra (Tundra Tank)
    Zephyr, the Wind's Whisper (Wind Damage/Flank) [WIP]
    Ru░░░, the P░░ar ░oc░░░░r (Coming Soon)
    M░░░C, the ░bh░░r░░░t D░░id (Coming Soon)
    I also have a Champion Concept Hub.
    https://discord.gg/u6nm2hH

  2. #2
    Member Count PWNDdotcom's Avatar
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  3. #3
    Member Viscount Tekron's Avatar
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    Quote Originally Posted by PWNDdotcom View Post
    Originality is hard these days eh?
    I got the Feaster Bunny into SMITE, let's see what I'll somehow manage into Paladins...

    Also here's my list of Champion Concepts and whatnot, take a gander and just go to Trainmageddon

  4. #4
    Member Viscount QuantumPlays's Avatar
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    Quote Originally Posted by Tekron View Post
    Originality is hard these days eh?
    It's just a name, m8! At least it's not a baseball player, magician, or vampire. Also, do you know the delinquent responsible for my recent hatred (ex. 1-starring all of my posts, -repping me)?
    Last edited by QuantumPlays; 05-14-2017 at 03:27 PM.
    Check out my champion concepts!
    Snokko, the Grenadier (Grenade Damage)
    Sophia, the Survivor (Uzi Flanker)
    Lola, the Seraph of Dawn (Solar Healer)
    Naomi, the Might of the Tundra (Tundra Tank)
    Zephyr, the Wind's Whisper (Wind Damage/Flank) [WIP]
    Ru░░░, the P░░ar ░oc░░░░r (Coming Soon)
    M░░░C, the ░bh░░r░░░t D░░id (Coming Soon)
    I also have a Champion Concept Hub.
    https://discord.gg/u6nm2hH

  5. #5
    Member Count PWNDdotcom's Avatar
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    Quote Originally Posted by QuantumPlays View Post
    It's just a name, m8!
    And the role, and the use of wind and clouds in abilities.

  6. #6
    Member Viscount QuantumPlays's Avatar
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    Quote Originally Posted by PWNDdotcom View Post
    And the role, and the use of wind and clouds in abilities.
    Well am I gonna call him Zephyr and have him not wind-themed? That's what a zephyr is!
    Check out my champion concepts!
    Snokko, the Grenadier (Grenade Damage)
    Sophia, the Survivor (Uzi Flanker)
    Lola, the Seraph of Dawn (Solar Healer)
    Naomi, the Might of the Tundra (Tundra Tank)
    Zephyr, the Wind's Whisper (Wind Damage/Flank) [WIP]
    Ru░░░, the P░░ar ░oc░░░░r (Coming Soon)
    M░░░C, the ░bh░░r░░░t D░░id (Coming Soon)
    I also have a Champion Concept Hub.
    https://discord.gg/u6nm2hH

  7. #7
    Member Count PWNDdotcom's Avatar
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    Quote Originally Posted by QuantumPlays View Post
    Well am I gonna call him Zephyr and have him not wind-themed? That's what a zephyr is!
    I just thought it was kinda funny. But I mean, it's possible to name someone Zephyr and not have them wind themed. Just look at that Zephyr Aquamancer concept.

  8. #8
    Member Viscount QuantumPlays's Avatar
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    Quote Originally Posted by PWNDdotcom View Post
    I just thought it was kinda funny. But I mean, it's possible to name someone Zephyr and not have them wind themed. Just look at that Zephyr Aquamancer concept.
    Whatever. Let's talk about the actual concept.
    Check out my champion concepts!
    Snokko, the Grenadier (Grenade Damage)
    Sophia, the Survivor (Uzi Flanker)
    Lola, the Seraph of Dawn (Solar Healer)
    Naomi, the Might of the Tundra (Tundra Tank)
    Zephyr, the Wind's Whisper (Wind Damage/Flank) [WIP]
    Ru░░░, the P░░ar ░oc░░░░r (Coming Soon)
    M░░░C, the ░bh░░r░░░t D░░id (Coming Soon)
    I also have a Champion Concept Hub.
    https://discord.gg/u6nm2hH

  9. #9
    Member Count PWNDdotcom's Avatar
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    The passive seems unnecessary. There's no real reason to have it. It grants a whopping 5% increase in movement speed after 3 seconds of movement. There really isn't any situation where it would come in handy at all.

  10. #10
    Member Viscount QuantumPlays's Avatar
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    Quote Originally Posted by PWNDdotcom View Post
    The passive seems unnecessary. There's no real reason to have it. It grants a whopping 5% increase in movement speed after 3 seconds of movement. There really isn't any situation where it would come in handy at all.
    Should I increase it or just flat out delete it?
    Check out my champion concepts!
    Snokko, the Grenadier (Grenade Damage)
    Sophia, the Survivor (Uzi Flanker)
    Lola, the Seraph of Dawn (Solar Healer)
    Naomi, the Might of the Tundra (Tundra Tank)
    Zephyr, the Wind's Whisper (Wind Damage/Flank) [WIP]
    Ru░░░, the P░░ar ░oc░░░░r (Coming Soon)
    M░░░C, the ░bh░░r░░░t D░░id (Coming Soon)
    I also have a Champion Concept Hub.
    https://discord.gg/u6nm2hH

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