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Thread: Open Beta 48 Patch Notes | April 14, 2017

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    Community Manager Baron HiRezAlyssa's Avatar
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    Open Beta 48 Patch Notes | April 14, 2017




    Souls and Shadows
    Open Beta 48 Patch Notes | April 14th
    Beta Expectations
    PTS Instructions



    NEW CHAMPION: Seris, Oracle of the Abyss

    • Abilities
      • [LMB] Soul Orb
        • Fire a stream of magic projectiles from your hand that deal 210 damage every 0.3s. Your projectiles pass through enemies and apply a Soul Orb stack with every hit. Stacks up to 4 times.
      • [RMB] Restore Soul
        • Restore the soul of an ally. Healing them for 1000 health every second for 2 seconds.
      • [Q] Rend Soul
        • Detonate all of your active Soul Charges. Deal 100 damage to the afflicted enemy for every charge detonated. Every charge detonated also heals you for 15% of your maximum life.
      • [F] Shadow Travel
        • Step into another plane of reality for 5 seconds. While this ability is active you are in stealth and immune to all harmful effects.
      • [E] Convergence
        • Cast your soul core into the battlefield. After a delay, a tear in reality will manifest and drag in nearby enemies.
    • Cards
      • Legendary - Soul Collector [Default]
        • [Weapon] Soul Charges you detonate increase your Maximum Health by 2% per charge. Stacks up to 8 times. Stacks clear on death.
      • Legendary - Agony
        • [Rend Soul] Rend Soul Now applies a 1s Stun to the victim when they are afflicted with 4 soul charges.
      • Legendary - Mortal Reach
        • [Restore Soul] Increase the range of Restore Soul by 300% and the Duration by 1s.
      • Blood Pact
        • [Restore Soul] While channeling Restore Soul you heal yourself for 70/140/210/280 Health per second.
      • Essence Rip
        • [Rend Soul] Rend Soul heals you for 8/16/24/32% more.
      • Spirit Leech
        • [Restore Soul] Every Second channeling Restore Soul generates 2/4/6/8 ammo.
      • Bane
        • [Rend Soul] Every Soul Charge you detonate reduces the Cooldown of Restore Soul by 0.2/.4/.6/.8s.
      • Dark Sight
        • [Rend Soul] Rend Soul Reveals enemies affected with Soul Charges for 1/2/3/4s.
      • Dark Whisper
        • [Shadow Travel] Increase your movement speed in Shadow Travel by 20/40/60/80%.
      • Fade to Black
        • [Restore Soul] Restore Soul reduces the Cooldown of Shadow Travel by .3/.6/.9/1.2s every second while channeling.
      • Nether Siphon
        • [Shadow Travel] Heal for 50/100/150/200 Health every second while in Shadow Travel.
      • Dusk Walker
        • [Shadow Travel] Reduce the Cooldown of Shadow Travel by 0.5/1/1.5/2s.
      • Ebon Dynamo
        • [Weapon] Increase your Ammo count by 2/4/6/8
      • Revenant
        • [Armor] Increase your Maximum Health by 50/100/150/200.
      • Sorceress
        • [Weapon] Gain 5/10/15/20% Reload Speed.
      • Soul Forge
        • [Restore Soul] Reduce the Cooldown of Restore Soul by 0.5/1/1.5/2s.
      • Umbral Gait
        • [Weapon] If an enemy is affected with a Soul Charge you move 8/16/24/32% faster
      • Veil
        • [Shadow Travel] Reduce the cast time of Shadow Travel by 15/30/45/60%.
      • Wickedness
        • [Rend Soul] Reduce the Cooldown of Rend Soul by 0.5/1/1.5/2s.



    GENERAL

    • Match Lobby
      • Champion names and role are displayed when highlighted
      • Champion abilities now viewable when selected (press and hold K)
    • Added vibration for controllers on PC
    • Spectator settings now available at all times in Options menu
    • General performance improvements for visual effects

      GENERAL BUG FIXES
    • Fixed an issue with sometimes not being able to Disenchant cards
    • Competitive and Custom
      • Fixed Champion pick phase not selecting players in order
      • Fixed Champion trading not working
    • Fixed overtime bar triggering more than once when a team captures the point
    • Fixed Payload cart missing silhouette in Siege and Payload game modes

    ================================================== ============
    FOR PTS ONLY. NOT RELEASING WITH OB48

    VOICE CHAT
    • We are introducing early testing for voice support in this PTS that is slated for a future release. Please report issues found in the OB48 issues thread in our bug forums.
    • Voice chat is available in Match Lobby in addition to during matches.
    • Voice settings are available in Options > Audio
      • Enable voice chat (Enabled by default)
      • Use voice chat push to talk (Disabled by default)
        • Push to Talk setting found in Keybindings (Left Alt by default)
      • Voice chat speaker volume
      • Voice chat microphone volume
    • Mute
      • Match Lobby: Mute Teammates by clicking on the speaker icon next to their portrait.
      • During Match: Open Scoreboard and click the speaker icon next to the player you wish to mute. Also available in the ESC Menu under Mute Players button.

    ================================================== ============


    CUSTOMIZATIONS

    • Seris
      • Taboo
        • Head: Taboo Hood
        • Body: Taboo
        • Weapons: Taboo Trappings
      • Prophecy
        • Head: Prophecy Hood
        • Body: Prophecy
        • Weapons: Prophecy Trappings
      • Umbral
        • Head: Umbral Hood
        • Body: Umbral
        • Weapons: Umbral Trappings
      • Misc
        • Voice Pack: Seris
        • Emote: Helping Hand
        • MVP: Wanderer
    • Mal'Damba
      • Chancellor
        • Head: Chancellor’s Visage
        • Body: Chancellor
        • Weapon: Chancellor’s Basilisk
        • Voice Pack: Chancellor
    • Maeve
      • Alley Cat
        • Head: Alley Cat Ears
        • Body: Alley Cat
        • Weapon: Alley Cat Daggers
    • Bomb King
      • Biz-King
        • Head: Biz-King Crown
        • Body: Biz-King
    • Chests
      • Emporium Chest
    • Card Art Sprays
      • Following cards are now available as gold cards / sprays
        • Territorial (Cassie)
        • Explosive Entrance (Bomb King)
        • Ebb and Flow (Makoa)
        • Justice Served (Lex)
        • Moxie (Pip)
        • Steadfast (Inara)
        • Cut and Run (Maeve)
        • Timeshaper (Torvald)
        • Spring Forward (Ying)
        • Opulence (Ruckus)



    MAPS

    • Co-op: Cops and Robbers
    • Test Queue rotation
      • Add
        • Sandbridge
    • MAP BUG FIXES and IMPROVEMENTS:
      • Collision bug fixed around the pillars in the Frog Isle spawn room
      • Fixed camera clipping exploits and wall jittering bugs across Jaguar Falls
      • Improved collision around the spawn room doors on Jaguar Falls
      • Improved collision around snow-capped trees on Ice Mines and Frozen Guard.
      • Disabled player collision on lanterns and other small props on Ice Mines.
      • Removed two small props from the cliff entrance to the igloo, widening the path.
      • Improved collision around doorframes on Stone Keep
      • Fixed bug where Kinessa could become permanently stuck below the map on Ice Mines



    CHAMPIONS - BALANCE/UPDATES/FIXES

    • General
      • Cards
        • All cards that put a limit on how much a player can be slowed now have the same phrasing.
        • “With this patch we took a look at our ‘Slow Cap’ cards. We think this effect can be very powerful in the right circumstances, but we wanted to make sure that it was strong enough and that players had a better understanding of what these cards do.”

    • Androxus
      • Revolver
        • Expanded weapon description to communicate effective weapon range

    • Barik
      • Cards
        • Healing Station
          • Fixed a bug where the VFX for this card only appeared in Spectator.

    • Buck
      • Price Reduced from 200 Crystals / 5000 Gold to 150 Crystals / 4000 Gold
      • Shotgun
        • Expanded weapon description to communicate effective weapon range

    • Cassie
      • Scout
        • Now increases Cassie’s movement speed by 30% for the duration.
        • “While a strong ult from a team perspective, we felt Cassie should personally benefit more when using her ultimate.”
      • Cards
        • Drain Life
          • Increased heal amount from 75/150/225/300 over 3 seconds to 100/200/300/400 over 2 seconds
          • “Cassie’s sustain options were not on par with her peers, this change improves that should you choose to put your points into it.”

    • Bomb King
      • Reduced Maximum Health from 2500 to 2400
      • Sticky Bombs
        • Increased Refire Rate from 0.6 to 0.7
      • Cards
        • Accelerant
          • Reduced Self Knockback from 60% to 50%
        • Uncontrolled
          • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.
        • “Bomb King had disproportionately high health, damage, and mobility compared to other characters in his role. The above changes bring him more in line while still allowing him to have a strong presence on the field of battle ”

    • Drogoz
      • Cards
        • Masterful
          • Fixed a bug where Masterful would not apply additional Cooldown reduction for hitting more than one target.
          • Reduced Cooldown reduction from 1/2/3/4s to 0.5/1/1.5/2s
          • “We felt the Fire Spit cooldown reset was too easy to achieve. Now the potential for a full reset still exists but requires better positioning to pull off.”

    • Fernando
      • Weapon
        • Increased Damage of Flame Lance from 30 to 35 per hit.

    • Grohk
      • Lightning Staff
        • Expanded weapon description to communicate effective weapon range

    • Grover
      • Cards
        • Force of Nature
          • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.

    • Inara
      • Stone Spear
        • Increased effective range by 25%.
        • “Inara is a character that excels at mitigating damage at the cost of having no way to augment her movement. As a result, we’ve noticed she’s fighting at a longer range than most tanks do so we’ve increased her effective range to compensate.”
      • Cards
        • Rolling Stones
          • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.

    • Kinessa
      • General
        • Fixed Kinessa poking her finger through her helmet when using her Default Emote with Nova Strike Helmet.
      • Teleporter
        • Fixed an issue where Kinessa could get stuck on Ice Mines when using Teleporter
      • Steady Aim
        • Will no longer activate when hitting Deployables or Shields.
      • Cards
        • Headstrong
          • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.

    • Lex
      • Death Hastens
        • Will no longer activate when hitting Deployables or Shields.
      • Magnums
        • Reduced Damage from 700 to 680
        • Slightly Increased Damage fall off
        • “Combinations of damage modifiers such as Death Hastens + Headshot damage was giving Lex a slightly higher amount of burst than is fair, this coupled with his lenient damage fall off gave him the edge in too many match ups”
      • Cards
        • Fortitude
          • Now only heals when In Pursuit hits a target.
          • Reworded to “Every shot hit with In Pursuit heals you for 25/50/75/100 Health.”
          • “We like how players are using Fortitude to give themselves some self healing in combat, but using In Pursuit to heal while shooting at a wall didn’t fit with the spirit of Lex’s character.”
        • Juke Boots
          • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.

    • Maeve
      • Cards
        • Persistence
          • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.

    • Makoa
      • Ancient Rage
        • Fixed a bug where getting stunned during the first half second of the ultimate would heal you to full but not consume the ultimate.
        • Makoa must now finish the casting time of Ancient Rage before gaining the increased health.

    • Ruckus
      • Minigun
        • Expanded weapon description to communicate effective weapon range
      • Cards
        • Slow Dampener
          • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.

    • Skye
      • Wrist Crossbow
        • Expanded weapon description to communicate effective weapon range
      • Time Bomb
        • Time Bomb is now thrown
        • The fuse starts once the bomb has landed
      • Hidden
        • Duration increased by 4s
      • Cards
        • Cloak
          • Hidden duration reduced from 2/4/6/8s to 1/2/3/4s.
        • “We liked the way Hidden feels with a fully ranked up Cloak but Hidden seemed far too weak when not using Cloak at all. To compensate, we’ve increased the base duration of the ability, but reduced the value per rank of the card.”

    • Sha Lin
      • Planted
        • Increased the time it takes planted to start firing from 0.4 to 0.6s
        • “Sha Lin’s Planted ability is one of his biggest assets, but we feel like there were too many situations where Impaler Arrow’s stun was guaranteeing multiple hits from planted. Slowing down the startup on this ability will give Sha Lin’s victims a better chance at dodging that third shot.”

    • Tyra
      • Auto Rifle
        • Expanded weapon description to communicate effective weapon range

    • Viktor
      • Assault Rifle
        • Reduced recoil
        • Expanded weapon description to communicate effective weapon range

    • Ying
      • Illusory Mirror
        • Expanded weapon description to communicate effective weapon range

  2. #2
    Banned Baron BolhaTV's Avatar
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    Loved this update, but there wasn't no test maps?
    EDIT: After reading the patch notes, there it is , sorry ^^
    Last edited by BolhaTV; 04-14-2017 at 04:29 PM. Reason: Mistake

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    Member Viscount Gordre's Avatar
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    Nice patch, very good adjustments and nice new character.

  4. #4
    Member Baron MetaTaro's Avatar
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    Awesome!!! Love the new champion and can't wait to play her!! Might have just found my new main for support.

    Also think the Lex nerfs are good, though not huge.

    Good job, nice patch!!
    Mains-
    Front Line: Makoa, Barik
    Damage: Tyra
    Support: Ying and Seris
    Flank: Evie
    --Mostly play frontline and support =)

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    Why I Think Seris Will Be A Flop


    Ying: Can heal multiple allies
    Grohk: Can heal multiple allies
    Grover: Can heal multiple allies
    Mal'Damba: Can heal multiple allies
    Pip: Can heal multiple allies

    Seris: Can heal one ally at a time
    Check out my champion concepts!
    I also own the Champion Concept Hub.
    Join us in The Realm!

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    Member Count RightToBearArms's Avatar
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    Cool stuff!
    Add me if you want to play IGN: RightToBearArms

  7. #7
    Banned Baron BolhaTV's Avatar
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    Quote Originally Posted by QuantumPlays View Post
    Why I Think Seris Will Be A Flop


    Ying: Can heal multiple allies
    Grohk: Can heal multiple allies
    Grover: Can heal multiple allies
    Mal'Damba: Can heal multiple allies
    Pip: Can heal multiple allies

    Seris: Can heal one ally at a time
    Don't be negative! We'll see how she works at the next update

  8. #8
    Member Recruit Sonicbat1213's Avatar
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    Is it up on the PTS for anyone? I wanna play seris so bad.

  9. #9
    Member Recruit Mafit's Avatar
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    When is this patch going to be available for PTS ?

  10. #10
    Member Sovereign Prince Yugiyo's Avatar
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    NICE Patch

    Good job Hi-Rez almost everytime you get better a bit at the patch
    YEAEAEAHAHHA



    GET REKT BY BK



    FNAF

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