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Thread: Closed Beta 32 Patch Notes | Heads Will Roll

  1. #1
    HiRezJmos
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    Closed Beta 32 Patch Notes | Heads Will Roll



    HEADS WILL ROLL
    Closed Beta 32 Patch | August 18th
    Beta Expectations




    General

    • Head Attachment system
    • New Front End
    • UI performance improvements
    • Added champion roster to spectator UI screen
    • Players are now mounted a few seconds before the round starts, and on respawn. They will stay mounted until they take damage or use an ability.
    • Reorganized cards into categories
    • Siege is now played to 4 points instead of 5 in order to limit longer games.




    Skins

    • Pip tier 1 recolors - character, weapon, head attachment
    • Bomb King tier 1 recolors - character, weapon, head attachment
      • Makoa tier 1 recolors - weapon




    Champions - Balance/Updates/Fixes

    • The Champions
    • Androxus
      • Cards
        • Quick Draw
          • Reworked
          • Gain 5/10/15/20% Reload Speed.

    • Barik
      • Cards
        • One Man’s Scrap
          • Reworked
          • When your Turret is destroyed heal for 100/200/300/400 over 5s.
        • Another Man’s Treasure
          • Reworked
          • Picking up an HP Drop reduces active cooldowns by 12/24/36/48%.
        • Grudge
          • Reworked
            Reduce the cooldown of Rocket Boots by 1/2/3/4s.

    • Buck
      • Cards
        • Stomping Ground
          • Reworked
          • Reduce active cooldowns by 15/30/45/60% when you get a Kill.
        • No Escape
          • Reworked
          • [Weapon] Gain 8/16/24/32% Movement Speed for 8s after getting a Kill.
        • Concussion
          • Reworked
          • Reduce the cooldown of Net Shot by 1/2/3/4s.

    • Bomb King
      • Detonate
        • Increased pre-fire delay from 0.1 to 0.3s.
      • Sticky Bomb
        • Reduced damage from 1000 to 900.
        • Bonus Damage now triggers after the second bomb rather than the first, so it will take three or more sticky bombs to trigger bonus damage.

    • Cassie
      • Shortbow Ammo Count reduced from 8 to 6
      • Cards
        • Quiver
          • Reworked
          • Increase your Ammo Count by 1/2/3/4
        • Tumble
          • Reworked
          • Gain 7/14/21/28% CC Reduction
        • Somersault
          • Reworked
          • Dropping below 15/30/45/60% health resets the cooldown of Dodge Roll.
        • Fatal Sign
          • Reworked
          • Increase reload speed by 12/24/36/48% for 5s after getting a kill.
        • Infected Arrow
          • Reworked
          • Disengage reduces healing by 15/30/45/60% for 3s.
        • Excitement
          • Reworked

    • Drogoz
      • Cards
        • Bask
          • Heal for 15/30/45/60 each time Salvo hits a target.
        • Hyper Boost
          • Reduce the cooldown of Thrust by .1/.2/.3/.4s each time Salvo hits a target.

    • Evie
      • Blink
        • Blink no longer resets your camera upon use.
      • Cards
        • Biting Cold
          • Reworked
          • Generate 1/2/3/4 Ammo when you activate Ice Block

    • Fernando
      • Cards
        • Running Start
          • Reworked
          • Gain 10/20/30/40% movement speed for 3s after using Charge.

    • Grohk
      • Cards
        • Electrostatic
          • Reworked
          • Regenerate ammo 6/12/18/24% faster.
        • Gale
          • Reworked
          • Ghost Walk lowers the cooldown of Healing totem by 1/2/3/4s when Activated.
        • Wind Totem
          • Removed from the game.

    • Grover
      • Cards
        • Barkskin
          • Reworked
          • Increase health by 75/150/225/300.
        • Nature’s Quickness
          • Reworked
          • Hits with your axe reduce the cooldown of Vine by .5/1/1.5/2s.
        • Over Growth
          • Reworked
          • Hitting an enemy with Vine reduces their healing by 15/30/45/60% for 2s.
        • Heavenly Agility
          • Reworked
          • Move 10/20/30/40% faster for 2s after Vine ends.

    • Kinessa
      • Transporter
        • Updated targeter for transporter
      • Cards
        • Generator
          • Fixed a bug where Rank 2 was not increasing the rate at which mines generated.
        • Tracking
          • Reworked
          • Reduce the cooldown of Transporter by .25/.5/.75/1s every time you hit an enemy with your Carbine.

    • Makoa
      • Cards
        • Rampage
          • Reworked
          • Gain 8/16/24/32% Movement Speed for 3s after getting an elimination.
        • Harden
          • Reworked
          • Gain 5/10/15/20% Damage Reduction for 2s after hitting an enemy with Dredge Anchor.
        • Tidal Grace
          • Reworked
          • Heal for 50/100/150/200 Health per second during Shell Shield.

    • Pip
      • Cards
        • Acrobat’s Trick
          • Reworked
          • Reload 5/10/15/20% faster.

    • Ruckus
      • Cards
        • Slow Dampener
        • You cannot be slowed below 30/40/50/60% of your base movement speed.
        • Quick Loader
          • Eliminations increase your reload speed by 7/14/21/28% for 5s.
        • At the Ready
          • Gain 20/40/60/80% cc reduction while using Spin Up but not Firing.
        • Crystal Capacitor
          • Generate 5/10/15/20 ammo per second while Spinning Up but not Firing.
        • Alternator
          • Heal 50/100/150/200 health per second while Spinning Up but not Firing.
        • Metal March
          • Increase your movement speed while out of combat and spinning up by 10/20/30/40%.
        • Purge
          • Reworked
          • Activating Advance reduces the duration of all Damage over Time effects on you by 15/30/45/60%.

    • Skye
      • General
        • Increased Health from 1700 to 2000.
      • Cards
        • Dismantle
          • Reworked
          • You deal 15/30/45/60% increased damage to deployables.
        • Confound
          • Reworked
          • Enemies are confused for 2s when hit by Poison Bolts.
        • *NEW* Nimble Fingers
          • Activating Poison Bolts increases reload speed by 40% for 5s.
        • Billow
          • Removed from the game
        • Blowout
          • Removed from the game
        • Endure
          • Removed from the game
        • Gotta Go
          • Removed from the game

    • Ying
      • Cards
        • Reanimate
          • Reworked
          • Renamed to Tangible
          • Increase Health by 50/100/150/200.
    Last edited by HiRezKrett; 08-18-2016 at 06:59 PM.

  2. #2
    Banned Baronet pegging's Avatar
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    dude. Use the preview function. this again ;x

    http://i.imgur.com/sMfSq3i.png


    What's that one:
    Disabled 3p hit reactions
    Hit markers? Or some of the voice lines? IDK


    New mounting rules
    Is "no 10s rule, automount before gates go down"?
    Last edited by pegging; 08-18-2016 at 10:48 AM.

  3. #3
    HiRezJmos
    Guest
    Hi pegging, I do know about the preview function. Thank you. Bugs and human error do happen!

  4. #4
    Beta Player Viscount PTLagger's Avatar
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    *Missing Drogoz here
    Cards

    Bask
    Heal for 15/30/45/60 each time Salvo hits a target.
    Hyper Boost
    Reduce the cooldown of Thrust by .1/.2/.3/.4s each time Salvo hits a target.

  5. #5
    Banned Baronet pegging's Avatar
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    Quote Originally Posted by HiRezJmos View Post
    Hi pegging, I do know about the preview function. Thank you. Bugs and human error do happen!
    That's good to know, it's just that you did do the same thing last week ... Would you mind providing some context to the cryptic lines like I mentioned?




    have some card changes with before cards (pictured rank 1). the rest is on page two of the thread as some characters bug the forum (and image limit - I know your problem Jmos). shitty contrast due to hirez still having to unb* my account :x

    • Ruckus
      • Cards
        • Slow Dampener
        • You cannot be slowed below 30/40/50/60% of your base movement speed.
        • Quick Loader
          • Eliminations increase your reload speed by 7/14/21/28% for 5s.
        • At the Ready
          • Gain 20/40/60/80% cc reduction while using Spin Up but not Firing.
        • Crystal Capacitor
          • Generate 5/10/15/20 ammo per second while Spinning Up but not Firing.
        • Alternator
          • Heal 50/100/150/200 health per second while Spinning Up but not Firing.
        • Metal March
          • Increase your movement speed while out of combat and spinning up by 10/20/30/40%.
        • Purge

          • Reworked
          • Activating Advance reduces the duration of all Damage over Time effects on you by 15/30/45/60%.

    • Skye
      • General
        • Increased Health from 1700 to 2000.
      • Cards
        • Dismantle

          • Reworked
          • You deal 15/30/45/60% increased damage to deployables.
        • Confound

          • Reworked
          • Enemies are confused for 2s when hit by Poison Bolts.
        • *NEW* Nimble Fingers
          • Activating Poison Bolts increases reload speed by 40% for 5s.
        • Billow

          • Removed from the game
        • Blowout

          • Removed from the game
        • Endure

          • Removed from the game
        • Gotta Go

          • Removed from the game

    • Ying
      • Cards
        • Reanimate

          • Reworked
          • Renamed to Tangible
          • Increase Health by 50/100/150/200.
    Last edited by pegging; 08-18-2016 at 10:55 AM.

  6. #6
    Beta Player Sovereign Prince KicksBrickster's Avatar
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    Do we have a list of the recolor skins?

    This patch is looking pretty good overall. Any idea on when the servers are gonna go down?

    I tend to play Kinessa, Evie, Cassie, Ash, and Pip

  7. #7
    HiRezJmos
    Guest
    Quote Originally Posted by pegging View Post
    That's good to know, it's just that you did do the same thing last week ... Would you mind providing some context to the cryptic lines like I mentioned?
    The 3p hit reactions are animations caused from being shot. For example, when Ruckus is being shot by enemies you would notice he flinches the most.

  8. #8
    Beta Player Sovereign Prince KicksBrickster's Avatar
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    Oooh, new mounting rules?

    This is one of the things that should probably be gone over in detail, I would think. Mounts are something that the community have had a problem with, so...

    I tend to play Kinessa, Evie, Cassie, Ash, and Pip

  9. #9
    Beta Player Sovereign Prince
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    New mounting rules ey?

    Care to explain?
    DUCKS!!!

    I make paladins wallpapers on :
    http://dralec-celard.deviantart.com/gallery/

  10. #10
    Beta Player Grand Prince fieryred's Avatar
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    Also, can we get damage numbers please?
    Demon of darkness

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