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View Full Version : Mal'Damba killed ever front



Kpeta
11-30-2016, 12:39 PM
This skil of stunning enemies after the recharges end turn Mal'Damba in a perfect killer, soling all the front line in a X1.
Only thing necessary is recharges for alll shot and you have a impossibility to enemy atack.

Nerf this plis. Or do a possible to stuning only if shots 4 or more shots.

Ravuh
11-30-2016, 12:40 PM
And if he is spam stunning a front line then he is incredibly vulnerable to being instantly burst down, if he isn't then the problem lays with your team/skill level, not the champion.

Kpeta
11-30-2016, 01:54 PM
And if he is spam stunning a front line then he is incredibly vulnerable to being instantly burst down, if he isn't then the problem lays with your team/skill level, not the champion.

skilled? Anyone when press R succeced this.
And what's a huge Fernando or Makoa can make for win in this situation? I not ask this is a dead for see Mal'Damba, but near that.

lllSquishylll
11-30-2016, 02:03 PM
English? Wright out your sentences more clearly.

As for stunlock it takes up 4 card slots to make it just 20% short when the base reload speed is long. then you have to strictly use credits for deft hands to make it fast, you can't afford anything else. Credits are also hard to get for supports, so it will take 75% of the game to get it to lvl 2. ALSO if u are front line stun lock use the moment ability all of them are a quick dash/jump/roll.

It's balanced just focus on who u fight

FumbleBunny
11-30-2016, 03:05 PM
Front Lines should not be in a 1v1. They belong with their team, where they can protect them and the team can back them up.

Also, Mal with maxed stun is piss easy to kill because he has no defenses apart from his mediocre health pool. He's not 1v1ing anyone unless they are low on health already.

Kpeta
12-01-2016, 05:22 PM
English? Wright out your sentences more clearly.

As for stunlock it takes up 4 card slots to make it just 20% short when the base reload speed is long. then you have to strictly use credits for deft hands to make it fast, you can't afford anything else. Credits are also hard to get for supports, so it will take 75% of the game to get it to lvl 2. ALSO if u are front line stun lock use the moment ability all of them are a quick dash/jump/roll.

It's balanced just focus on who u fight

But I yet think this stun is so fast.
And not is necessary all these bufs if you train some.