PDA

View Full Version : Skye's Ultimate is gamebreaking



escapppe
10-05-2016, 09:27 AM
Yeah i know that we have 1000 threads allready about this but lately i see so many players just pushing their cards for her ulti because it is so insanely OP. HiRez has to change asap.

Problem is not only the insane amount of dmg and that the AoE mostly reaches the end of the map. No you cant even hide behind a wall or the payload to prevent damage. Also many heros lack the ability to escape the ulti when it's placed underneath their feet.

In nearly every game where the last matchpoint is decided about who takes the payload starting point first, Skyes Ulti is the gamewinning mechanic. Even without her Ulti she is insanely strong but with she is just gamebreaking.

Please HiRez PLEASE change this skill asap. Make it something that fits her playstyle as a ninja / rogue.

R3DBelmont
10-05-2016, 05:18 PM
I do agree that her Ult is a bit too strong for a oneshot ability that also breaks shields instantly... the biggest issue I have with it is it not only has a very wide radius (feels like 7-10 meters at times) that even a weak tank will get obliterated by, but the detonation time is WAY too fast(like 2.5 seconds), you get no chance to pretty much react to it and try to escape it leading in easy team wipes. Either reduce the Blast Radius of the ability by a certain margin or increase the detonation time to 3.5-4 seconds so as to give players a chance to escape it, as it is now it's just too Good of an ult, especially in Siege...

Havoc777
10-05-2016, 07:31 PM
and that the AoE mostly reaches the end of the map.

I originally thought that too but found out I was wrong. It has a massive radius but not indefinite. It has a radius of 50 as opposed to other ultimate aoes which only have a radius of 25 which makes it impossible to outrun if Skye drops it on top of you. It also has a tendency to clip through obstacles (especially on these laggy servers we play on where what the server sees and what we see don't sync up)

Regardless it's still the most overpowered ultimate in every aspect.

-Twice the radius of any other ultimate
-3000 instant damage to every enemy in that radius (Not even Victor's ult does that much damage)
-It still activates after she dies, no other damaging/defensive ultimate does that. It's especially bad if you're playing Barik who just placed his ult only to have a Skye sneak into your dome and kill you which collapses it long before the 6 seconds is up.
-It's radius combined with it's ability to climb heights lets it easily kill champions on rooftops as well
-Just use stealth to penetrate the enemy ranks, place the bomb where it will reach everyone, and profit. It's so easy even a caveman could do it

RabidWarhound
10-05-2016, 07:42 PM
Todays Devlog said it's getting changed. She will have a damage fall off now. So the further you are from it the less it will do. Hope it works.

Havoc777
10-05-2016, 07:47 PM
I do agree that her Ult is a bit too strong for a oneshot ability that also breaks shields instantly... the biggest issue I have with it is it not only has a very wide radius (feels like 7-10 meters at times) that even a weak tank will get obliterated by, but the detonation time is WAY too fast(like 2.5 seconds), you get no chance to pretty much react to it and try to escape it leading in easy team wipes. Either reduce the Blast Radius of the ability by a certain margin or increase the detonation time to 3.5-4 seconds so as to give players a chance to escape it, as it is now it's just too Good of an ult, especially in Siege...

It's 50 meters. The other ultimate AOEs are 25 meters.
https://www.youtube.com/watch?v=K2jygt91R2w

R3DBelmont
10-05-2016, 07:51 PM
That radius is outrageous though... 50 meters is really far :x

DuqueFTW
10-05-2016, 08:37 PM
an idea come to mind is that set a fix dmg for skye ult,

let say fix dmg of 7500 can 1 hit any hero but the catch is the 7500 dmg will be distributed to every champ in the blast radius ...
let say fernando and cassie are in the center point skye placed her ult it detonates both fernando and cassie got caught ...

the 7500 dmg is distributed to both of them hence both of them taking 3750 of dmg cassie will die because she only has 2000hp but fernando lives coz of his 6500hp which leaves him with 2750hp ...

so it will make her more of a flank to use her ult in single hero not the whole team and giving her limit of how many she can kill with a single ult ...

and maybe those who have been affected by RMB will take dmg amplipication

R3DBelmont
10-05-2016, 09:09 PM
well in paper is defs sounds like a good idea, make her ult similar to Drogoz where it can pretty much oneshot a hero as long as it's one, but do distributed damage the more heroes are in the circle. It could work but I'd put it through a PTR before patching it in first...

BlitherBlip
10-05-2016, 11:41 PM
They have confirmed the next update will give damage falloff, until we see how much that is, all these threads are pointless.

escapppe
10-06-2016, 02:09 AM
b35 will hopefully heavly fix Skye.

But to be serious, i would like to see the complete ulti of skye removed and reworked. AoE damage is nothing that fits a sneaky rogue playstyle. Give her a "single long stun" or an "AoE stun" or a "movement + single dps increase" ultimate.

NineSins
10-06-2016, 11:54 AM
Haven't read all the threads on this, don't plan to. But yes her ult is nearly twice the range it shows...op maybe? unbalance when compared to other ults definatly!

CrixusQc
10-06-2016, 01:58 PM
i absolutely agree, her ult is gamebreaking. its 95% sure you die if she puts down the bomb. would be better to lower the range OR the damage.

BiteyFerret
10-06-2016, 03:29 PM
The range on that thing, combined with the damage and short timer is ridiculous. Skye will routinely wipe out the team escorting the objective, just because there's rarely enough time to get out of range even if you do react immediately.
Just earlier today she placed her ult in the middle of the objective on Sundial- I managed to get out past the entrance arch and it still killed me.

iLLEGAL1337
10-06-2016, 03:40 PM
Well, since my Skye is my main champion I have to say that the suriveability is so ridiculous. She gets one shot to most of the Damage type and not only champions. Even in stealth she can be easy revealed, or for example in smoke bomb is easy spamable till she dies. About the ultimate, hmm. You can just use escape skill or run a little bit and u gonna be fine most champions got a lot of HP ( more then 3k ) or other defensive cooldowns to be absolutely saved at all. So if I follow ur mind guys, let's make a topic about Victor ultimate which is kinda INSTANT and does HUGE damage and so on, or Kinessa RMB skill which can crit up to insane numbers? Please just learn the game more in-depth before making something like this because I can give advanced explaination to what I'd into my mind but really the game is kind of well balanced, everyone can own everyone depends on skill.

Sorry for broken english but it's NOT my native language and peace to everyone, I didn't point to offense anyone, just listing the things out because I listen how OP is Skye when vs skilled players I can get rekt, but I won't tell u how easy is she countered, but for instance I outplay 85% of the Skye's I meet into the games so yeah, countering is easy.+ She have a voice announcer for the ultimate like the rest. :)

TGrG
10-06-2016, 04:18 PM
Another vote for getting rid of the garbage ult. I know her old poison bomb was a bit on the weak side, but at least it didn't break the game. Her current ult may as well be insta-death. It's impossible to go out of its range if you're anywhere near the thing, it's extremely powerful and whenever you hear it trigger, you may as well throw your arms in the air and wait for the respawn.

ACorpse
10-06-2016, 04:38 PM
Well, since my Skye is my main champion

Oh this should be good then...


About the ultimate, hmm. You can just use escape skill or run a little bit and u gonna be fine

Hah, no. There's not a single champ that can escape the blast radius with their normal walking speed, and precious few who can do so even with their movement ability. Get Skye to drop the bomb on Barik and even rocket boots or Ruckus' two jet assists do not get you out of its range.


most champions got a lot of HP ( more then 3k )

Champs with more than 3k health:
Makoa.
Fernando.
Ruckus.

Champs with 3k health or less.

Every. Single. Other. One.


or other defensive cooldowns to be absolutely saved at all.

Defensive cooldowns (not movement ones) that will save you from Skye's ult (assuming they're up).

Grohk's ghost walk.

That's about it I think.

As for Viktor's ult, that's another thread. This one is about Skye's. If you have a problem with Viktor's, post a thread about that. Two wrongs don't make a right.

iLLEGAL1337
10-06-2016, 05:36 PM
I don't have problem with Viktor, I just points the real things out, if u got rekt by Skye it's not HI-Rez problem tbh. =]
I am just saying the game is more then well balanced, some little things needs to be polished.And well explain me how I escape from enemy Skye ult in like 70% of the situations? Mate, seriosly, if one spell is your problem why u want it to be nerfed? Get Over it. For instance Drogoz oneshots with his ultimate and so on... I know is point of view but that would suck if Skye gets nerfed because u don't know or didn't want to how to outplay her.

Demonbane
10-06-2016, 05:38 PM
Hmmm, another "Skye's ult is OP" thread...how many threads are there already:confused:

MiuiKy
10-06-2016, 05:48 PM
Jesus, this kind of threads are out there at DOZENS.. Funny how in Paladins forums everyone complain about Skye's Ult but in Overwatch nobody complains of D'va's Ult even tho' D'va is a insta-kill while for Skye, character with 3000+HP can survive.. Hmm..

Anyway, first of all, you can easily dodge it by hiding begind a wall, prop or even the payload.. Second, Hi-Res said they would make her ult have a faloff and, in my opinion, that would make her ult worthles.. Just because some people can't hide/run in time doesn't mean the ult is "OP".. It was already nerfed and now it's being nerfed again and I'm well-aware that people will still call it OP after the next nerf..

Havoc777
10-06-2016, 05:51 PM
About the ultimate, hmm. You can just use escape skill or run a little bit and u gonna be fine most champions got a lot of HP ( more then 3k ) or other defensive cooldowns to be absolutely saved at all. So if I follow ur mind guys, let's make a topic about Victor ultimate which is kinda INSTANT and does HUGE damage and so on, or Kinessa RMB skill which can crit up to insane numbers?

You're talking out your ass because Skye is your main and you don't want her getting the nerf which she needs. It has twice the radius of any other ultimate thus if she drops it on you, there is no outrunning it. It persists through death so even if you kill her, it stays actives (if you kill Victor or Kinessa during their ults they end immediately). Lastly Victors ult has neither the radius nor the damage of Skye's bomb and have plenty of time to move away from it (assuming the enemy team isn't holding you down) as opposed to Sky'e bomb while Kinessa just empowers her headshots for a short time. Skye's ult can get an easy pentakill, Victor's and Kinessa cannot, especially if Kinessa gets flanked during her ultimate.

So to recap Skye's ult has

-Twice the radius of any other ultimate
-3000 instant damage damage to anyone anywhere in the blast radius as opposed to Victor's ultimate that can only do 1400 damage 3 times in a much smaller radius. If you land all of them on a single target they'll hurt more than skye's bomb but that will only be against one target. For this ult to hit multiple champions they'd have to be turtling hard and even then they can move out of the way before it hits due to it's small radius.
-Has no problems navigating heights
-If that's not enough watch the test I posted on it many times over. It clearly shows Skye's ult is superior and overpowered.

ItsNova
10-06-2016, 05:52 PM
Skye in general is gamebreaking in my opinion. She can go invisible then immediately start shooting someone which in most cases only takes a couple clips to kill, by the time you can react you're already dead.

MiuiKy
10-06-2016, 06:04 PM
Skye in general is gamebreaking in my opinion. She can go invisible then immediately start shooting someone which in most cases only takes a couple clips to kill, by the time you can react you're already dead.

Or, yunno, you can:

1 - Be more aware of your surroundings when a enemy Skye is present
2 - Buy Illuminate Lv2, that already make her stealth worthless and it's cheap.
3 - Get near teammates, against a group she doesn't have much chances, she might still kill you but she'll die most likely (Assuming your team are not a bunch of gorilas)



You're talking out your ass because Skye is your main and you don't want her getting the nerf which she needs.

I play Kinessa and I disagree with you.. For me, Skye is the champion that irritates me the most but I still agree that most mobility spells can escape her ult anyways and you don't need to get out of the radius, just run to a wall, prop or hide behind the payload.. Just because you can't avoid it doesn't mean it's OP.. I didn't expected people to still complain about her ult when the ult was already nerfed, geesh..

iLLEGAL1337
10-06-2016, 06:42 PM
@MiuiKy : Indeed mate I totally agree with u and that's part of the things I tried to explain before, when they aren't playing at good condition the things which prevent them from winstreak is OP.

iLLEGAL1337
10-06-2016, 06:44 PM
Havoc Please... Are u level 1 or played under 10 games? The Kinessa guy is explaining to you aswell...

DioJinsoku
10-06-2016, 09:00 PM
just run away lol

ACorpse
10-06-2016, 09:13 PM
just run away lol

Here it is people, the solution. Close all the Skye threads, DioJinsoku has cracked it. Clearly, we just needed a different perspective on the issue.

TGrG
10-07-2016, 12:44 AM
Jesus, this kind of threads are out there at DOZENS.. Funny how in Paladins forums everyone complain about Skye's Ult but in Overwatch nobody complains of D'va's Ult even tho' D'va is a insta-kill while for Skye, character with 3000+HP can survive.. Hmm..

What do you mean "hmm"? D.Va's ult is EXTREMELY avoidable. She needs to get in fast, before the mech is blown to pieces and she needs to corner everyone to get a multi-kill. Most heroes in Overwatch can avoid it by running or avoid it easily, because the maps are bigger and there is a lot more space to navigate. In Paladins, in Siege at least, the maps are narrow and at any given point, everyone is going to be on the objective with little hope of getting away if they're not already at a distance. Skye can approach in full stealth, in the middle of a mayhem and just drop death everywhere.

Skye isn't OP. But her ult IS a problem, because it throws the balance of the game. Little cogs make the machine and right now, Paladins has quite a few cogs that just don't spin as they should. An ult like her old one, poison with reasonable DoT and an added slow effect will still be extremely powerful. Skye herself won't be getting as many easy kills, but the enemies will become easy pickings for the rest of the team. It's still a TEAM game, right?

GlutenFreedom
10-07-2016, 02:07 AM
Dunno if this was mentioned, I skipped page 2. Whenever I play Barik and drop a shield between my self/team and Skye's ult it blasts right through. Her ult is the only thing that can one-shot somebody THROUGH a shield. If anybody is fighting Skye's case I'd like you to explain to me how this isn't gamebreaking.

escapppe
10-07-2016, 02:46 AM
1 - Be more aware of your surroundings when a enemy Skye is present

Which you always are if there is a flank in the other team.



2 - Buy Illuminate Lv2, that already make her stealth worthless and it's cheap.

You dont buy a card just to avoid ONE single player of the whole team. Even if you would do so you just lose the chance to get "Haven" which statically is the BEST choice of all skills (flat 10% dmg reduction). But as i said before: You chose a card against the whole team.



3 - Get near teammates, against a group she doesn't have much chances, she might still kill you but she'll die most likely (Assuming your team are not a bunch of gorilas)

Group up so her Ulti can kill everyone in no time. Best choice EVER.



I play Kinessa and I disagree with you.. For me, Skye is the champion that irritates me the most but I still agree that most mobility spells can escape her ult anyways

False. Nearly 50% of the champs (without mobility cards) cannot escape with their escape skills. Allready tested



you don't need to get out of the radius, just run to a wall, prop or hide behind the payload.. Just because you can't avoid it doesn't mean it's OP..

As it is right now this may help but mostly does not. Skye's Ulti killed me more often behind walls and payloads than not. It does not only break through shields it also is buggy as hell.

And as everyone states. It is not only the problem that her Ulti is crazy compared to other champions Ultis. Her Ulti cleans checkpoints like no other skill can. If you have an even match where the results are 3/4 - 3/4 the last matchpoint is mostly decided which team has Skye chosen. Skye is a freakin killing machine in the right hands without her ultimate. But with the ultimate she is gamebreaking.

I can understand HiRez decision to get some counter strategies to "deathballs". But that is how siege works when games are decided by which team has longest and the most players standing on a 15 meters small checkpoint.

escapppe
10-07-2016, 02:57 AM
yeah guess what... i allready tested it.
LOS does 100% not work on every objekt and wall. If you are behind the payload be sure to be glued next to it otherwise it won't LOS you. LOS is nothing that can be discussed or where you have to make experience with. If it only works in special situations it is broken. LOS should work ALWAYS

I have enough experience against Skye's ulti and i have serveral tests made.

On the other hand you obviously have not enough experience made against her, otherwise you would know how buggy the skill is which i cannot be miffed about as surely shes your first character choice.

ACorpse
10-07-2016, 03:29 AM
Don't even try arguing with illegal, he's a Skye main, apologist and troll all rolled into one.

iLLEGAL1337
10-07-2016, 03:30 AM
Ahahahahahaha, man I've told u I escaped like 75% of Skye's ultimate, and I have outplayed tons of Skyes, there's screenshots even but that's not the point, the ultimate is ok.

p.s : I am not a troll I am just wondering how u qq about something u can't get over to be nerfed.

escapppe
10-07-2016, 06:37 AM
wow you are such a nice player / troll that you escape 75% (must be one of this rare games where someone picked her faster than you could) of all Skyes ultimate... BUT THAT IS NOT THE POINT.

The fact is that her ulti is a 100% way to conquer checkpoints in the last seconds. There is no counter to this. It is a gamebreaking mechanic. You can't shield it, you can't remove it with a kill, you can just run and giveup the checkpoint.

Right now the incoming nerf does not adress this problem. Even badlier we get a new champ with an ulti that clears checkpoints, too. Those ultis break the meta of a siege game so they have to be fixed.

Silbergeist
10-07-2016, 07:00 AM
They're going to nerf it already, giving damage fall off. It's enough to counter all its power.

Havoc777
10-07-2016, 09:16 AM
Jesus, this kind of threads are out there at DOZENS.. Funny how in Paladins forums everyone complain about Skye's Ult but in Overwatch nobody complains of D'va's Ult even tho' D'va is a insta-kill while for Skye, character with 3000+HP can survive.. Hmm..

Anyway, first of all, you can easily dodge it by hiding begind a wall, prop or even the payload.. Second, Hi-Res said they would make her ult have a faloff and, in my opinion, that would make her ult worthles.. Just because some people can't hide/run in time doesn't mean the ult is "OP".. It was already nerfed and now it's being nerfed again and I'm well-aware that people will still call it OP after the next nerf..

"character with 3000+HP can survive"

Let me make you a chart of how much hp everyone has.

Front Line
Barik: 3000 (No hp boosting cards. Only a card gives a personal shield for 4 seconds, enough to survive the bomb if at full hp)
Fernando: 6000 (125 per Evolve level, capped at +500 hp for 6500 total hp. His ult that can make him and nearby allies unkillable for a short time)
Ruckus: 4400 (No hp boosting cards, no shield boosting cards)
Makoa: 4800 (150 per Leviathan level, capped at +600 hp for 5400 total hp)

Damage
Viktor: 2200 (50 per Flak Jacket level, caped at +200 hp for 2400 total hp.)
Bomb King: 1850 (50 per King's New Cloak level, capped at +200 hp for 2050 total hp)
Drogoz: 2500 (No hp boosting cards, no shield boosting cards)
Kinessa: 2000 (No hp boosting cards, no shield boosting cards)
Cassie: 2100 (No hp boosting cards, no shield boosting cards)

Support
Pip: 2500 (No hp boosting cards, no shield boosting cards)
Grohk: 2700 (100 per Shamanic Might, capped at +400 hp for 3100 total hp)
Grover: 2900 (75 per Barkskin level, capped at +300 hp for 3200 total hp)
Ying: 2600 (50 per Tangible level, capped at +200 hp for 2800 total hp. If she has a clone hidden away that wasn't killed or didn't follow her, she can use her F to escape)

Flank
Androxus: 2000 (No hp boosting cards, no shield boosting cards)
Buck: Who the hell knows (No hp boosting cards, no shield boosting cards)
Evie: 1800 (No hp boosting cards, no shield boosting cards. Her right click makes her immune to all damage for a short time, including Skye's bomb)
Skye: 2000 (No hp boosting cards, no shield boosting cards)

All that said you owe me for doing all that research. Had to unlock everyone(except Buck) to get this data because none of the assholes ingame are talkative.

Point is very few champions have more than 3000 hp. Without cards, only 3 champions (all of which are tanks) can survive a hit from her bomb. With cards that amount increases to 6, but, even then half of those would have to be at full health to survive and would be easy to finish off afterwards if not careful. Before going around saying "character with 3000+HP can survive" You really need to think about how few characters have that much hp. Whether you want to admit it or not, it IS overpowered as it is a guaranteed 1 hit ko against most champions.

Silbergeist
10-07-2016, 11:31 AM
Flank
Buck: Who the hell knows (No hp boosting cards, no shield boosting cards)

3000

You're welcome.

Choupimiel
10-07-2016, 12:02 PM
"character with 3000+HP can survive"

All that said you owe me for doing all that research. Had to unlock everyone(except Buck) to get this data because none of the assholes ingame are talkative.

Point is very few champions have more than 3000 hp. Without cards, only 3 champions (all of which are tanks) can survive a hit from her bomb. With cards that amount increases to 6, but, even then half of those would have to be at full health to survive and would be easy to finish off afterwards if not careful. Before going around saying "character with 3000+HP can survive" You really need to think about how few characters have that much hp. Whether you want to admit it or not, it IS overpowered as it is a guaranteed 1 hit ko against most champions.

Even if you have Fernando, if the entire team die and you lose 50% hp you can't survive vs good focus longer enough to wait the respawn.

Btw skye is OP not just for ulti, dumb reload speed, too much hp for an invisible char, she has always the first strike and the same amount of hp than many flankers/dps ( kinessa, viktor have just 200hp more, androxus ), the spray is noob-friendly, even if you dont know how to aim , you can easily hit with spray + fast reload when straff.

And this speed damn... With the good card, you can outrun the x3 Androxus 's dash with + 20% distance card.

Seriously...

Invisible, spray + poison, kill, smoke bomb, spray + kill, invisible etc...

Havoc777
10-07-2016, 10:07 PM
3000

You're welcome.

Thanks. So even with Buck that's only 6 champions that can take a hit and survive (assuming hp cards are used).

Havoc777
10-07-2016, 10:47 PM
Even if you have Fernando, if the entire team die and you lose 50% hp you can't survive vs good focus longer enough to wait the respawn.

Btw skye is OP not just for ulti, dumb reload speed, too much hp for an invisible char, she has always the first strike and the same amount of hp than many flankers/dps ( kinessa, viktor have just 200hp more, androxus ), the spray is noob-friendly, even if you dont know how to aim , you can easily hit with spray + fast reload when straff.

And this speed damn... With the good card, you can outrun the x3 Androxus 's dash with + 20% distance card.

Seriously...

Invisible, spray + poison, kill, smoke bomb, spray + kill, invisible etc...

That much is solvable with Grover's ultimate(the single most powerful heal in the game) or with Pip's Q With reload rank IV (This lets him heal twice instantly if everyone is stacked. After triggering, the card disables itself for the next 8 seconds or so which prevents it from being abused for heal spams.)

As powerful an utility as Skye's invisibility is, premades never seem to have any trouble finding me, even worse when I go in for the gank and suddenly have the entire enemy team filling me with lead. They still die to her ultimate though

I will agree with you about Skye's rapid fire being noob friendly.

Also your grammar for "and the same amount of hp than many flankers/dps ( kinessa, viktor have just 200hp more, androxus )" was pretty bad ad will need you to clarify that.

Choupimiel
10-08-2016, 01:44 AM
That much is solvable with Grover's ultimate(the single most powerful heal in the game) or with Pip's Q With reload rank IV (This lets him heal twice instantly if everyone is stacked. After triggering, the card disables itself for the next 8 seconds or so which prevents it from being abused for heal spams.)

As powerful an utility as Skye's invisibility is, premades never seem to have any trouble finding me, even worse when I go in for the gank and suddenly have the entire enemy team filling me with lead. They still die to her ultimate though

I will agree with you about Skye's rapid fire being noob friendly.

Also your grammar for "and the same amount of hp than many flankers/dps ( kinessa, viktor have just 200hp more, androxus )" was pretty bad ad will need you to clarify that.

Yeah sorry isnt my native language, i mean she has the same number of maximum hit points as other ( 2 k life) , this is unfair because she have alway (or almost ) the first strike + enough sustain with smoke bomb + lifesteal ...

+ the falloff is not enough, how many times i see Skye harass and kill from above... In my opinion, this is not her role, she must act like rogue, like Androxus, harass in melee or nothing, risky stuff or nothing.

Where is the risk when you travel so fast you can brain even thoses who took illumination card level 2 + infinite invisible + can kill at 50-100 units easy.

Even with fall off, the ultimate will be nobrain because fast deploy even while invis + broken delay and range.

I mean every BK or Drogoz will be raped anyway and will put OP harass, clearing entire area in siege.

CookieLady666
10-08-2016, 04:53 AM
I strongly disagree. I don't play Skye, I don't like her, and I loathe playing against her (especially as Cass or Kinessa) so inb4 you use that as an excuse - I'm not saying that becuase "muh main", but because I genuinely think so.

There's plenty of ways you can block it with shields - it sure breaks them, but it doesn't kill you. So what's the problem? If you use such impactful ult only to break one shield, you've basically wasted it on nothing, great trade imho. If you have any reflex as, for example Fernando, you can save most if not all of your team. Being able to Charge with your shield up lets you reposition really efficiently, too.

And don't tell me you can't react to it, that's just your excuse for not paying enough attention. Average time reaction to an unexpected event in humans is 1 second. The ultimate gives you 2,5s before detonating. It's not impossible to react in time. Hear the ticking? Face the opposite direction and press F. Done. Have your mobility skill on cooldown? Run around the corner, or pray to god your tank knows what he's doing. If there's legitimately nothing you can do, it means Skye player had good timing and positioning, and he earned the kill on you. Happens.

Also, don't complain about Illumination. It's not like your entire team is supposed to buy it. If a single character who's meant to be on the objective gets it, it's already enough. Single-player purchase that benefits everybody - that doesn't sound all too bad, now does it? If you prefer to get other defensive spells for your own comfort, it's your own choice so don't complain about it. You had different options, and you discarded them - accept the consequences.

No further than last evening enemy Skye planted an ult directly in-between our 4 teammates, right on the payload. No one died, because all of us had simply dashed/flied/jumped away. It's not that hard. And those were random players in a Casual game, too. The only character I can think of right off the bat who'd have trouble running away in time is Kinessa, because her teleporter is pretty slow - but she's not supposed to be that close in first place.

Personally I like it for Flankers to have game-breaking aoe ults. If they are able to pull those off, they deserve the results. The Time Bomb's range is big, but since it is confirmed it's going to get damage fall off, I don't see a reason to complain about it. If anything I'd rather see the 3000 damage kept in favor of reducing the explosion radius, so that placing this ultimate well would be that much more rewarding.

Havoc777
10-08-2016, 10:52 AM
Yeah sorry isnt my native language, i mean she has the same number of maximum hit points as other ( 2 k life) , this is unfair because she have alway (or almost ) the first strike + enough sustain with smoke bomb + lifesteal ...

+ the falloff is not enough, how many times i see Skye harass and kill from above... In my opinion, this is not her role, she must act like rogue, like Androxus, harass in melee or nothing, risky stuff or nothing.

Where is the risk when you travel so fast you can brain even thoses who took illumination card level 2 + infinite invisible + can kill at 50-100 units easy.

Even with fall off, the ultimate will be nobrain because fast deploy even while invis + broken delay and range.

I mean every BK or Drogoz will be raped anyway and will put OP harass, clearing entire area in siege.

Her left click damage and health is fine. The only champion that has significantly less hp than her is Evie (1800 hp) is should be noted, however, that Evie can make herself invulnerable and heal at the same time during ice block so less hp makes sense for her.

I'm not sure how well her ultimate travels downwards since I never had an opportunity to test that method. I do know it travels upwards really well which can kill champions on nearby rooftops. If it has an unspecified up/down range, that could be the reason

Cloak III gives 6 extra seconds of Hidden, Ninja IV gives 60% extra movement when Hidden(F only, her smoke bomb uses a different card for this), and Shadow Affinity reduces Hidden's cooldown between 1-4 seconds. It's a powerful combo but not enough to stay invisible 24/7. Also if enemies see you enter a smoke screen you can be sure they'll be chasing you and sometimes enemies will see & attack you while invisible without even having an illumination card.

That is my main problem with Skye, her ultimate has too much power and range for her to be allowed to sneak into the middle of her enemy's formation before deploying it. It's a gamebreaker in Siege mode where everyone has to be stacked on the objective. Evie can survive through her right click and Fernando can let his team survive through his ult, but, other than that anyone caught in the blast is good as dead.

InsanitysFinest
10-08-2016, 10:51 PM
People arguing her case clearly enjoy playing as her the most. No ultimate should be that powerful, plain and simple, to many champions simply can't escape it, BK literally doesn't have a single counter to it. I am glad they are nerfing it, should be just enough to turn the tide. On another note, aside from her ultimate, I don't see anything wrong with the character, she isn't OP, she is annoying, no arguing that though.

Yackaro
10-09-2016, 08:18 AM
Personally, I think the Bomb is great for crowd control.
Super effective with the 2.5 second timer too.
But it detonates way too fast, and gives little chance to escape it.
I think it should be timed at 5 seconds. This gives enemies a chance to back away, on top of retaining the crowd control.
The enemies are going to back away from it, right? That, and the explosion, are the crowd control aspects.
That's what I think.

Kenshi1912
10-10-2016, 04:22 PM
Shes a fuckin abomination ....

ZionPulse
10-10-2016, 08:53 PM
http://i.imgur.com/VovNho4.gif
The meme spam continues

Demonbane
10-10-2016, 08:54 PM
this thread keeps getting bumped XD.

ThatOthell159
10-10-2016, 09:47 PM
Goal to 2k views xD

Gretzel
10-11-2016, 12:55 AM
If there's legitimately nothing you can do, it means Skye player had good timing and positioning, and he earned the kill on you. Happens.


If there's legit nothing you can do, the fault is your own; not the Skye's.

Gretzel
10-11-2016, 12:58 AM
That is my main problem with Skye, her ultimate has too much power and range for her to be allowed to sneak into the middle of her enemy's formation before deploying it. It's a gamebreaker in Siege mode where everyone has to be stacked on the objective. Evie can survive through her right click and Fernando can let his team survive through his ult, but, other than that anyone caught in the blast is good as dead.

Don't forget Ying's port to a clone or Cassie's tumble.

WhitestWhite
10-11-2016, 07:17 AM
I think a range reduction would be fine as you literally have to have your movement ability up and instantly be prepared to use it to escape though sometimes event that won't save you. that or increase detonation time a half a second longer cause it's not impossible to avoid the blast but it's range is a bit OP. Other than that she's fine. Her Ult is like Tracer's from Overwatch and Tracer's ult is fine as it doesn't have a ridiculous blast radius but it does have a high damage but it doesn't instantly break shields so reduce range and make shielding against it possible to maybe like 25% damage to actual player if they are shielded from the blast.